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drivers: perf: use bitmap_empty() where appropriate
bitmap_empty() is more verbose and efficient, as it stops traversing bitmaps as soon as the 1st set bit found. Switch perf code to using bitmap_empty() where appropriate, and correspondingly use boolean types. Signed-off-by:Yury Norov (NVIDIA) <yury.norov@gmail.com> Signed-off-by:
Will Deacon <will@kernel.org>