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When a fault occurs, the connection is abandoned, reestablished, and any pending operations are retried. The OSD client tracks the progress of a sparse-read reply using a separate state machine, largely independent of the messenger's state. If a connection is lost mid-payload or the sparse-read state machine returns an error, the sparse-read state is not reset. The OSD client will then interpret the beginning of a new reply as the continuation of the old one. If this makes the sparse-read machinery enter a failure state, it may never recover, producing loops like: libceph: [0] got 0 extents libceph: data len 142248331 != extent len 0 libceph: osd0 (1)...:6801 socket error on read libceph: data len 142248331 != extent len 0 libceph: osd0 (1)...:6801 socket error on read Therefore, reset the sparse-read state in osd_fault(), ensuring retries start from a clean state. Cc: stable@vger.kernel.org Fixes: f628d799 ("libceph: add sparse read support to OSD client") Signed-off-by:Sam Edwards <CFSworks@gmail.com> Reviewed-by:
Ilya Dryomov <idryomov@gmail.com> Signed-off-by:
Ilya Dryomov <idryomov@gmail.com>