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The debugfs write handler, nsim_psp_rereg_write(), can race against nsim_destroy() and against itself, causing nsim_psp_uninit() to run more than once concurrently. Two complementary changes serialize all callers: 1. Delete the psp_rereg debugfs file from nsim_psp_uninit() before doing the actual teardown. debugfs_remove() drains any in-flight writers and prevents new ones from starting. 2. Add a mutex around the body of nsim_psp_rereg_write() so that two concurrent userspace writers cannot both enter the teardown path at once. The teardown work itself is moved into a new __nsim_psp_uninit() that the rereg handler calls under the mutex, while the public nsim_psp_uninit() wraps it with the debugfs_remove()/mutex_destroy() pair so nsim_destroy() doesn't have to know about the psp internals. Fixes: f857478d ("netdevsim: a basic test PSP implementation") Signed-off-by:Daniel Zahka <daniel.zahka@gmail.com> Reviewed-by:
Willem de Bruijn <willemb@google.com> Link: https://patch.msgid.link/20260505-psd-rcu-v1-2-a8f69ec1ab96@gmail.com Signed-off-by:
Jakub Kicinski <kuba@kernel.org>