Commit 45fa9f97 authored by Yu Kuai's avatar Yu Kuai Committed by Jens Axboe
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lib/sbitmap: make sbitmap_get_shallow() internal

parent 42e6c6ce
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+0 −17
Original line number Diff line number Diff line
@@ -209,23 +209,6 @@ void sbitmap_resize(struct sbitmap *sb, unsigned int depth);
 */
int sbitmap_get(struct sbitmap *sb);

/**
 * sbitmap_get_shallow() - Try to allocate a free bit from a &struct sbitmap,
 * limiting the depth used from each word.
 * @sb: Bitmap to allocate from.
 * @shallow_depth: The maximum number of bits to allocate from the bitmap.
 *
 * This rather specific operation allows for having multiple users with
 * different allocation limits. E.g., there can be a high-priority class that
 * uses sbitmap_get() and a low-priority class that uses sbitmap_get_shallow()
 * with a @shallow_depth of (sb->depth >> 1). Then, the low-priority
 * class can only allocate half of the total bits in the bitmap, preventing it
 * from starving out the high-priority class.
 *
 * Return: Non-negative allocated bit number if successful, -1 otherwise.
 */
int sbitmap_get_shallow(struct sbitmap *sb, unsigned long shallow_depth);

/**
 * sbitmap_any_bit_set() - Check for a set bit in a &struct sbitmap.
 * @sb: Bitmap to check.
+16 −2
Original line number Diff line number Diff line
@@ -307,7 +307,22 @@ static int __sbitmap_get_shallow(struct sbitmap *sb,
	return sbitmap_find_bit(sb, shallow_depth, index, alloc_hint, true);
}

int sbitmap_get_shallow(struct sbitmap *sb, unsigned long shallow_depth)
/**
 * sbitmap_get_shallow() - Try to allocate a free bit from a &struct sbitmap,
 * limiting the depth used from each word.
 * @sb: Bitmap to allocate from.
 * @shallow_depth: The maximum number of bits to allocate from the bitmap.
 *
 * This rather specific operation allows for having multiple users with
 * different allocation limits. E.g., there can be a high-priority class that
 * uses sbitmap_get() and a low-priority class that uses sbitmap_get_shallow()
 * with a @shallow_depth of (sb->depth >> 1). Then, the low-priority
 * class can only allocate half of the total bits in the bitmap, preventing it
 * from starving out the high-priority class.
 *
 * Return: Non-negative allocated bit number if successful, -1 otherwise.
 */
static int sbitmap_get_shallow(struct sbitmap *sb, unsigned long shallow_depth)
{
	int nr;
	unsigned int hint, depth;
@@ -322,7 +337,6 @@ int sbitmap_get_shallow(struct sbitmap *sb, unsigned long shallow_depth)

	return nr;
}
EXPORT_SYMBOL_GPL(sbitmap_get_shallow);

bool sbitmap_any_bit_set(const struct sbitmap *sb)
{