Loading include/linux/perf_event.h +40 −2 Original line number Diff line number Diff line Loading @@ -635,8 +635,46 @@ struct perf_addr_filter_range { unsigned long size; }; /** * enum perf_event_state - the states of an event: /* * The normal states are: * * ACTIVE --. * ^ | * | | * sched_{in,out}() | * | | * v | * ,---> INACTIVE --+ <-. * | | | * | {dis,en}able() * sched_in() | | * | OFF <--' --+ * | | * `---> ERROR ------' * * That is: * * sched_in: INACTIVE -> {ACTIVE,ERROR} * sched_out: ACTIVE -> INACTIVE * disable: {ACTIVE,INACTIVE} -> OFF * enable: {OFF,ERROR} -> INACTIVE * * Where {OFF,ERROR} are disabled states. * * Then we have the {EXIT,REVOKED,DEAD} states which are various shades of * defunct events: * * - EXIT means task that the even was assigned to died, but child events * still live, and further children can still be created. But the event * itself will never be active again. It can only transition to * {REVOKED,DEAD}; * * - REVOKED means the PMU the event was associated with is gone; all * functionality is stopped but the event is still alive. Can only * transition to DEAD; * * - DEAD event really is DYING tearing down state and freeing bits. * */ enum perf_event_state { PERF_EVENT_STATE_DEAD = -5, Loading Loading
include/linux/perf_event.h +40 −2 Original line number Diff line number Diff line Loading @@ -635,8 +635,46 @@ struct perf_addr_filter_range { unsigned long size; }; /** * enum perf_event_state - the states of an event: /* * The normal states are: * * ACTIVE --. * ^ | * | | * sched_{in,out}() | * | | * v | * ,---> INACTIVE --+ <-. * | | | * | {dis,en}able() * sched_in() | | * | OFF <--' --+ * | | * `---> ERROR ------' * * That is: * * sched_in: INACTIVE -> {ACTIVE,ERROR} * sched_out: ACTIVE -> INACTIVE * disable: {ACTIVE,INACTIVE} -> OFF * enable: {OFF,ERROR} -> INACTIVE * * Where {OFF,ERROR} are disabled states. * * Then we have the {EXIT,REVOKED,DEAD} states which are various shades of * defunct events: * * - EXIT means task that the even was assigned to died, but child events * still live, and further children can still be created. But the event * itself will never be active again. It can only transition to * {REVOKED,DEAD}; * * - REVOKED means the PMU the event was associated with is gone; all * functionality is stopped but the event is still alive. Can only * transition to DEAD; * * - DEAD event really is DYING tearing down state and freeing bits. * */ enum perf_event_state { PERF_EVENT_STATE_DEAD = -5, Loading