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Replace the internal DRM framebuffer with a DRM client buffer. The client buffer allocates the DRM framebuffer on a file and also uses GEM object handles via the regular ADDFB2 interfaces. This unifies framebuffer allocation for clients in user space and gma500's internal fbdev emulation. Also simplify the clean-up side of the fbdev emulation. Later patches will allow for streamlining gma500's framebuffer code and DRM's fbdev emulation in general. Signed-off-by:Thomas Zimmermann <tzimmermann@suse.de> Acked-by:
Patrik Jakobsson <patrik.r.jakobsson@gmail.com> Link: https://patch.msgid.link/20260206133458.226467-5-tzimmermann@suse.de