Commit 6de492ae authored by Matt Roper's avatar Matt Roper Committed by Rodrigo Vivi
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drm/xe/debugfs: Include GFXPIPE commands in LRC dump



RCS and CCS engines include several non-register gfxpipe commands in
their LRC images.  Include these in the dump output so that we can see
exactly what's inside the context snapshot.

v2:
 - Include raw instruction header in output
 - Add 3DSTATE_AMFS_TEXTURE_POINTERS and 3DSTATE_MONOFILTER_SIZE.  The
   first was supposed to be removed in Xe_HPG, and the second by
   gen12, but both still show up in the RCS LRC.

v3:
 - Sanity check that we don't have numdw > remaining_dw.  (Lucas)

Cc: Lucas De Marchi <lucas.demarchi@intel.com>
Reviewed-by: default avatarLucas De Marchi <lucas.demarchi@intel.com>
Link: https://lore.kernel.org/r/20231016163449.1300701-14-matthew.d.roper@intel.com


Signed-off-by: default avatarMatt Roper <matthew.d.roper@intel.com>
Signed-off-by: default avatarRodrigo Vivi <rodrigo.vivi@intel.com>
parent 0f60547f
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+108 −0
Original line number Diff line number Diff line
/* SPDX-License-Identifier: MIT */
/*
 * Copyright © 2023 Intel Corporation
 */

#ifndef _XE_GFXPIPE_COMMANDS_H_
#define _XE_GFXPIPE_COMMANDS_H_

#include "instructions/xe_instr_defs.h"

#define GFXPIPE_PIPELINE		REG_GENMASK(28, 27)
#define   PIPELINE_COMMON		REG_FIELD_PREP(GFXPIPE_PIPELINE, 0x0)
#define   PIPELINE_SINGLE_DW		REG_FIELD_PREP(GFXPIPE_PIPELINE, 0x1)
#define   PIPELINE_COMPUTE		REG_FIELD_PREP(GFXPIPE_PIPELINE, 0x2)
#define   PIPELINE_3D			REG_FIELD_PREP(GFXPIPE_PIPELINE, 0x3)

#define GFXPIPE_OPCODE			REG_GENMASK(26, 24)
#define GFXPIPE_SUBOPCODE		REG_GENMASK(23, 16)

#define GFXPIPE_MATCH_MASK		(XE_INSTR_CMD_TYPE | \
					 GFXPIPE_PIPELINE | \
					 GFXPIPE_OPCODE | \
					 GFXPIPE_SUBOPCODE)

#define GFXPIPE_COMMON_CMD(opcode, subopcode) \
	(XE_INSTR_GFXPIPE | PIPELINE_COMMON | \
	 REG_FIELD_PREP(GFXPIPE_OPCODE, opcode) | \
	 REG_FIELD_PREP(GFXPIPE_SUBOPCODE, subopcode))

#define GFXPIPE_SINGLE_DW_CMD(opcode, subopcode) \
	(XE_INSTR_GFXPIPE | PIPELINE_SINGLE_DW | \
	 REG_FIELD_PREP(GFXPIPE_OPCODE, opcode) | \
	 REG_FIELD_PREP(GFXPIPE_SUBOPCODE, subopcode))

#define GFXPIPE_3D_CMD(opcode, subopcode) \
	(XE_INSTR_GFXPIPE | PIPELINE_3D | \
	 REG_FIELD_PREP(GFXPIPE_OPCODE, opcode) | \
	 REG_FIELD_PREP(GFXPIPE_SUBOPCODE, subopcode))

#define GFXPIPE_COMPUTE_CMD(opcode, subopcode) \
	(XE_INSTR_GFXPIPE | PIPELINE_COMPUTE | \
	 REG_FIELD_PREP(GFXPIPE_OPCODE, opcode) | \
	 REG_FIELD_PREP(GFXPIPE_SUBOPCODE, subopcode))

#define STATE_BASE_ADDRESS			GFXPIPE_COMMON_CMD(0x1, 0x1)
#define STATE_SIP				GFXPIPE_COMMON_CMD(0x1, 0x2)
#define GPGPU_CSR_BASE_ADDRESS			GFXPIPE_COMMON_CMD(0x1, 0x4)
#define STATE_COMPUTE_MODE			GFXPIPE_COMMON_CMD(0x1, 0x5)
#define CMD_3DSTATE_BTD				GFXPIPE_COMMON_CMD(0x1, 0x6)

#define CMD_3DSTATE_VF_STATISTICS		GFXPIPE_SINGLE_DW_CMD(0x0, 0xB)

#define PIPELINE_SELECT				GFXPIPE_SINGLE_DW_CMD(0x1, 0x4)

#define CMD_3DSTATE_CLEAR_PARAMS		GFXPIPE_3D_CMD(0x0, 0x4)
#define CMD_3DSTATE_DEPTH_BUFFER		GFXPIPE_3D_CMD(0x0, 0x5)
#define CMD_3DSTATE_STENCIL_BUFFER		GFXPIPE_3D_CMD(0x0, 0x6)
#define CMD_3DSTATE_HIER_DEPTH_BUFFER		GFXPIPE_3D_CMD(0x0, 0x7)
#define CMD_3DSTATE_VERTEX_BUFFERS		GFXPIPE_3D_CMD(0x0, 0x8)
#define CMD_3DSTATE_INDEX_BUFFER		GFXPIPE_3D_CMD(0x0, 0xA)
#define CMD_3DSTATE_VF				GFXPIPE_3D_CMD(0x0, 0xC)
#define CMD_3DSTATE_CC_STATE_POINTERS		GFXPIPE_3D_CMD(0x0, 0xE)
#define CMD_3DSTATE_WM				GFXPIPE_3D_CMD(0x0, 0x14)
#define CMD_3DSTATE_SAMPLE_MASK			GFXPIPE_3D_CMD(0x0, 0x18)
#define CMD_3DSTATE_SBE				GFXPIPE_3D_CMD(0x0, 0x1F)
#define CMD_3DSTATE_PS				GFXPIPE_3D_CMD(0x0, 0x20)
#define CMD_3DSTATE_CPS_POINTERS		GFXPIPE_3D_CMD(0x0, 0x22)
#define CMD_3DSTATE_VIEWPORT_STATE_POINTERS_CC	GFXPIPE_3D_CMD(0x0, 0x23)
#define CMD_3DSTATE_BLEND_STATE_POINTERS	GFXPIPE_3D_CMD(0x0, 0x24)
#define CMD_3DSTATE_BINDING_TABLE_POINTERS_PS	GFXPIPE_3D_CMD(0x0, 0x2A)
#define CMD_3DSTATE_SAMPLER_STATE_POINTERS_PS	GFXPIPE_3D_CMD(0x0, 0x2F)
#define CMD_3DSTATE_VF_INSTANCING		GFXPIPE_3D_CMD(0x0, 0x49)
#define CMD_3DSTATE_VF_TOPOLOGY			GFXPIPE_3D_CMD(0x0, 0x4B)
#define CMD_3DSTATE_WM_CHROMAKEY		GFXPIPE_3D_CMD(0x0, 0x4C)
#define CMD_3DSTATE_PS_BLEND			GFXPIPE_3D_CMD(0x0, 0x4D)
#define CMD_3DSTATE_WM_DEPTH_STENCIL		GFXPIPE_3D_CMD(0x0, 0x4E)
#define CMD_3DSTATE_PS_EXTRA			GFXPIPE_3D_CMD(0x0, 0x4F)
#define CMD_3DSTATE_SBE_SWIZ			GFXPIPE_3D_CMD(0x0, 0x51)
#define CMD_3DSTATE_VFG				GFXPIPE_3D_CMD(0x0, 0x57)
#define CMD_3DSTATE_AMFS			GFXPIPE_3D_CMD(0x0, 0x6F)
#define CMD_3DSTATE_DEPTH_BOUNDS		GFXPIPE_3D_CMD(0x0, 0x71)
#define CMD_3DSTATE_AMFS_TEXTURE_POINTERS	GFXPIPE_3D_CMD(0x0, 0x72)
#define CMD_3DSTATE_CONSTANT_TS_POINTER		GFXPIPE_3D_CMD(0x0, 0x73)
#define CMD_3DSTATE_MESH_DISTRIB		GFXPIPE_3D_CMD(0x0, 0x78)
#define CMD_3DSTATE_SBE_MESH			GFXPIPE_3D_CMD(0x0, 0x82)
#define CMD_3DSTATE_CPSIZE_CONTROL_BUFFER	GFXPIPE_3D_CMD(0x0, 0x83)

#define CMD_3DSTATE_CHROMA_KEY			GFXPIPE_3D_CMD(0x1, 0x4)
#define CMD_3DSTATE_POLY_STIPPLE_OFFSET		GFXPIPE_3D_CMD(0x1, 0x6)
#define CMD_3DSTATE_POLY_STIPPLE_PATTERN	GFXPIPE_3D_CMD(0x1, 0x7)
#define CMD_3DSTATE_LINE_STIPPLE		GFXPIPE_3D_CMD(0x1, 0x8)
#define CMD_3DSTATE_AA_LINE_PARAMETERS		GFXPIPE_3D_CMD(0x1, 0xA)
#define CMD_3DSTATE_MONOFILTER_SIZE		GFXPIPE_3D_CMD(0x1, 0x11)
#define CMD_3DSTATE_PUSH_CONSTANT_ALLOC_VS	GFXPIPE_3D_CMD(0x1, 0x12)
#define CMD_3DSTATE_PUSH_CONSTANT_ALLOC_HS	GFXPIPE_3D_CMD(0x1, 0x13)
#define CMD_3DSTATE_PUSH_CONSTANT_ALLOC_DS	GFXPIPE_3D_CMD(0x1, 0x14)
#define CMD_3DSTATE_PUSH_CONSTANT_ALLOC_GS	GFXPIPE_3D_CMD(0x1, 0x15)
#define CMD_3DSTATE_PUSH_CONSTANT_ALLOC_PS	GFXPIPE_3D_CMD(0x1, 0x16)
#define CMD_3DSTATE_SO_DECL_LIST		GFXPIPE_3D_CMD(0x1, 0x17)
#define   CMD_3DSTATE_SO_DECL_LIST_DW_LEN	REG_GENMASK(8, 0)
#define CMD_3DSTATE_BINDING_TABLE_POOL_ALLOC	GFXPIPE_3D_CMD(0x1, 0x19)
#define CMD_3DSTATE_SAMPLE_PATTERN		GFXPIPE_3D_CMD(0x1, 0x1C)
#define CMD_3DSTATE_3D_MODE			GFXPIPE_3D_CMD(0x1, 0x1E)
#define CMD_3DSTATE_SUBSLICE_HASH_TABLE		GFXPIPE_3D_CMD(0x1, 0x1F)
#define CMD_3DSTATE_SLICE_TABLE_STATE_POINTERS	GFXPIPE_3D_CMD(0x1, 0x20)
#define CMD_3DSTATE_PTBR_TILE_PASS_INFO		GFXPIPE_3D_CMD(0x1, 0x22)

#endif
+108 −0
Original line number Diff line number Diff line
@@ -6,6 +6,7 @@
#include "xe_lrc.h"

#include "instructions/xe_mi_commands.h"
#include "instructions/xe_gfxpipe_commands.h"
#include "regs/xe_engine_regs.h"
#include "regs/xe_gpu_commands.h"
#include "regs/xe_gt_regs.h"
@@ -907,6 +908,15 @@ struct iosys_map xe_lrc_parallel_map(struct xe_lrc *lrc)

static int instr_dw(u32 cmd_header)
{
	/* GFXPIPE "SINGLE_DW" opcodes are a single dword */
	if ((cmd_header & (XE_INSTR_CMD_TYPE | GFXPIPE_PIPELINE)) ==
	    GFXPIPE_SINGLE_DW_CMD(0, 0))
		return 1;

	/* 3DSTATE_SO_DECL_LIST has a 9-bit dword length rather than 8 */
	if ((cmd_header & GFXPIPE_MATCH_MASK) == CMD_3DSTATE_SO_DECL_LIST)
		return REG_FIELD_GET(CMD_3DSTATE_SO_DECL_LIST_DW_LEN, cmd_header) + 2;

	/* Most instructions have the # of dwords (minus 2) in 7:0 */
	return REG_FIELD_GET(XE_INSTR_LEN_MASK, cmd_header) + 2;
}
@@ -967,6 +977,102 @@ static int dump_mi_command(struct drm_printer *p,
	}
}

static int dump_gfxpipe_command(struct drm_printer *p,
				struct xe_gt *gt,
				u32 *dw,
				int remaining_dw)
{
	u32 numdw = instr_dw(*dw);
	u32 pipeline = REG_FIELD_GET(GFXPIPE_PIPELINE, *dw);
	u32 opcode = REG_FIELD_GET(GFXPIPE_OPCODE, *dw);
	u32 subopcode = REG_FIELD_GET(GFXPIPE_SUBOPCODE, *dw);

	/*
	 * Make sure we haven't mis-parsed a number of dwords that exceeds the
	 * remaining size of the LRC.
	 */
	if (xe_gt_WARN_ON(gt, numdw > remaining_dw))
		numdw = remaining_dw;

	switch (*dw & GFXPIPE_MATCH_MASK) {
#define MATCH(cmd) \
	case cmd: \
		drm_printf(p, "[%#010x] " #cmd " (%d dwords)\n", *dw, numdw); \
		return numdw
#define MATCH3D(cmd) \
	case CMD_##cmd: \
		drm_printf(p, "[%#010x] " #cmd " (%d dwords)\n", *dw, numdw); \
		return numdw

	MATCH(STATE_BASE_ADDRESS);
	MATCH(STATE_SIP);
	MATCH(GPGPU_CSR_BASE_ADDRESS);
	MATCH(STATE_COMPUTE_MODE);
	MATCH3D(3DSTATE_BTD);

	MATCH3D(3DSTATE_VF_STATISTICS);

	MATCH(PIPELINE_SELECT);

	MATCH3D(3DSTATE_CLEAR_PARAMS);
	MATCH3D(3DSTATE_DEPTH_BUFFER);
	MATCH3D(3DSTATE_STENCIL_BUFFER);
	MATCH3D(3DSTATE_HIER_DEPTH_BUFFER);
	MATCH3D(3DSTATE_VERTEX_BUFFERS);
	MATCH3D(3DSTATE_INDEX_BUFFER);
	MATCH3D(3DSTATE_VF);
	MATCH3D(3DSTATE_CC_STATE_POINTERS);
	MATCH3D(3DSTATE_WM);
	MATCH3D(3DSTATE_SAMPLE_MASK);
	MATCH3D(3DSTATE_SBE);
	MATCH3D(3DSTATE_PS);
	MATCH3D(3DSTATE_CPS_POINTERS);
	MATCH3D(3DSTATE_VIEWPORT_STATE_POINTERS_CC);
	MATCH3D(3DSTATE_BLEND_STATE_POINTERS);
	MATCH3D(3DSTATE_BINDING_TABLE_POINTERS_PS);
	MATCH3D(3DSTATE_SAMPLER_STATE_POINTERS_PS);
	MATCH3D(3DSTATE_VF_INSTANCING);
	MATCH3D(3DSTATE_VF_TOPOLOGY);
	MATCH3D(3DSTATE_WM_CHROMAKEY);
	MATCH3D(3DSTATE_PS_BLEND);
	MATCH3D(3DSTATE_WM_DEPTH_STENCIL);
	MATCH3D(3DSTATE_PS_EXTRA);
	MATCH3D(3DSTATE_SBE_SWIZ);
	MATCH3D(3DSTATE_VFG);
	MATCH3D(3DSTATE_AMFS);
	MATCH3D(3DSTATE_DEPTH_BOUNDS);
	MATCH3D(3DSTATE_AMFS_TEXTURE_POINTERS);
	MATCH3D(3DSTATE_CONSTANT_TS_POINTER);
	MATCH3D(3DSTATE_MESH_DISTRIB);
	MATCH3D(3DSTATE_SBE_MESH);
	MATCH3D(3DSTATE_CPSIZE_CONTROL_BUFFER);

	MATCH3D(3DSTATE_CHROMA_KEY);
	MATCH3D(3DSTATE_POLY_STIPPLE_OFFSET);
	MATCH3D(3DSTATE_POLY_STIPPLE_PATTERN);
	MATCH3D(3DSTATE_LINE_STIPPLE);
	MATCH3D(3DSTATE_AA_LINE_PARAMETERS);
	MATCH3D(3DSTATE_MONOFILTER_SIZE);
	MATCH3D(3DSTATE_PUSH_CONSTANT_ALLOC_VS);
	MATCH3D(3DSTATE_PUSH_CONSTANT_ALLOC_HS);
	MATCH3D(3DSTATE_PUSH_CONSTANT_ALLOC_DS);
	MATCH3D(3DSTATE_PUSH_CONSTANT_ALLOC_GS);
	MATCH3D(3DSTATE_PUSH_CONSTANT_ALLOC_PS);
	MATCH3D(3DSTATE_SO_DECL_LIST);
	MATCH3D(3DSTATE_BINDING_TABLE_POOL_ALLOC);
	MATCH3D(3DSTATE_SAMPLE_PATTERN);
	MATCH3D(3DSTATE_3D_MODE);
	MATCH3D(3DSTATE_SUBSLICE_HASH_TABLE);
	MATCH3D(3DSTATE_SLICE_TABLE_STATE_POINTERS);
	MATCH3D(3DSTATE_PTBR_TILE_PASS_INFO);

	default:
		drm_printf(p, "[%#010x] unknown GFXPIPE command (pipeline=%#x, opcode=%#x, subopcode=%#x), likely %d dwords\n",
			   *dw, pipeline, opcode, subopcode, numdw);
		return numdw;
	}
}

void xe_lrc_dump_default(struct drm_printer *p,
			 struct xe_gt *gt,
			 enum xe_engine_class hwe_class)
@@ -989,6 +1095,8 @@ void xe_lrc_dump_default(struct drm_printer *p,
	while (remaining_dw > 0) {
		if ((*dw & XE_INSTR_CMD_TYPE) == XE_INSTR_MI) {
			num_dw = dump_mi_command(p, gt, dw, remaining_dw);
		} else if ((*dw & XE_INSTR_CMD_TYPE) == XE_INSTR_GFXPIPE) {
			num_dw = dump_gfxpipe_command(p, gt, dw, remaining_dw);
		} else {
			num_dw = min(instr_dw(*dw), remaining_dw);
			drm_printf(p, "[%#10x] Unknown instruction of type %#x, likely %d dwords\n",