Loading
drm/xe: Add replay_offset and replay_length lines to LRC HWCTX snapshot
Add replay_offset and replay_length lines to LRC HWCTX snapshot with the idea being this information can be used extract the data which needs to be pass to exec queue extension DRM_XE_EXEC_QUEUE_SET_HANG_REPLAY_STATE so GPU hang can be replayed via a Mesa tool. The additional lines look like: [HWCTX].replay_offset: 0x%x [HWCTX].replay_length: 0x%x Cc: José Roberto de Souza <jose.souza@intel.com> Signed-off-by:Matthew Brost <matthew.brost@intel.com> Reviewed-by:
Jonathan Cavitt <jonathan.cavitt@intel.com> Link: https://patch.msgid.link/20251126185952.546277-9-matthew.brost@intel.com