Commit 72d04bdc authored by Yang Yang's avatar Yang Yang Committed by Jens Axboe
Browse files

sbitmap: fix io hung due to race on sbitmap_word::cleared



Configuration for sbq:
  depth=64, wake_batch=6, shift=6, map_nr=1

1. There are 64 requests in progress:
  map->word = 0xFFFFFFFFFFFFFFFF
2. After all the 64 requests complete, and no more requests come:
  map->word = 0xFFFFFFFFFFFFFFFF, map->cleared = 0xFFFFFFFFFFFFFFFF
3. Now two tasks try to allocate requests:
  T1:                                       T2:
  __blk_mq_get_tag                          .
  __sbitmap_queue_get                       .
  sbitmap_get                               .
  sbitmap_find_bit                          .
  sbitmap_find_bit_in_word                  .
  __sbitmap_get_word  -> nr=-1              __blk_mq_get_tag
  sbitmap_deferred_clear                    __sbitmap_queue_get
  /* map->cleared=0xFFFFFFFFFFFFFFFF */     sbitmap_find_bit
    if (!READ_ONCE(map->cleared))           sbitmap_find_bit_in_word
      return false;                         __sbitmap_get_word -> nr=-1
    mask = xchg(&map->cleared, 0)           sbitmap_deferred_clear
    atomic_long_andnot()                    /* map->cleared=0 */
                                              if (!(map->cleared))
                                                return false;
                                     /*
                                      * map->cleared is cleared by T1
                                      * T2 fail to acquire the tag
                                      */

4. T2 is the sole tag waiter. When T1 puts the tag, T2 cannot be woken
up due to the wake_batch being set at 6. If no more requests come, T1
will wait here indefinitely.

This patch achieves two purposes:
1. Check on ->cleared and update on both ->cleared and ->word need to
be done atomically, and using spinlock could be the simplest solution.
2. Add extra check in sbitmap_deferred_clear(), to identify whether
->word has free bits.

Fixes: ea86ea2c ("sbitmap: ammortize cost of clearing bits")
Signed-off-by: default avatarYang Yang <yang.yang@vivo.com>
Reviewed-by: default avatarMing Lei <ming.lei@redhat.com>
Reviewed-by: default avatarBart Van Assche <bvanassche@acm.org>
Link: https://lore.kernel.org/r/20240716082644.659566-1-yang.yang@vivo.com


Signed-off-by: default avatarJens Axboe <axboe@kernel.dk>
parent 73e59d3e
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+5 −0
Original line number Diff line number Diff line
@@ -36,6 +36,11 @@ struct sbitmap_word {
	 * @cleared: word holding cleared bits
	 */
	unsigned long cleared ____cacheline_aligned_in_smp;

	/**
	 * @swap_lock: serializes simultaneous updates of ->word and ->cleared
	 */
	spinlock_t swap_lock;
} ____cacheline_aligned_in_smp;

/**
+29 −7
Original line number Diff line number Diff line
@@ -60,13 +60,31 @@ static inline void update_alloc_hint_after_get(struct sbitmap *sb,
/*
 * See if we have deferred clears that we can batch move
 */
static inline bool sbitmap_deferred_clear(struct sbitmap_word *map)
static inline bool sbitmap_deferred_clear(struct sbitmap_word *map,
		unsigned int depth, unsigned int alloc_hint, bool wrap)
{
	unsigned long mask;
	unsigned long mask, word_mask;

	if (!READ_ONCE(map->cleared))
	guard(spinlock_irqsave)(&map->swap_lock);

	if (!map->cleared) {
		if (depth == 0)
			return false;

		word_mask = (~0UL) >> (BITS_PER_LONG - depth);
		/*
		 * The current behavior is to always retry after moving
		 * ->cleared to word, and we change it to retry in case
		 * of any free bits. To avoid an infinite loop, we need
		 * to take wrap & alloc_hint into account, otherwise a
		 * soft lockup may occur.
		 */
		if (!wrap && alloc_hint)
			word_mask &= ~((1UL << alloc_hint) - 1);

		return (READ_ONCE(map->word) & word_mask) != word_mask;
	}

	/*
	 * First get a stable cleared mask, setting the old mask to 0.
	 */
@@ -85,6 +103,7 @@ int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift,
		      bool alloc_hint)
{
	unsigned int bits_per_word;
	int i;

	if (shift < 0)
		shift = sbitmap_calculate_shift(depth);
@@ -116,6 +135,9 @@ int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift,
		return -ENOMEM;
	}

	for (i = 0; i < sb->map_nr; i++)
		spin_lock_init(&sb->map[i].swap_lock);

	return 0;
}
EXPORT_SYMBOL_GPL(sbitmap_init_node);
@@ -126,7 +148,7 @@ void sbitmap_resize(struct sbitmap *sb, unsigned int depth)
	unsigned int i;

	for (i = 0; i < sb->map_nr; i++)
		sbitmap_deferred_clear(&sb->map[i]);
		sbitmap_deferred_clear(&sb->map[i], 0, 0, 0);

	sb->depth = depth;
	sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word);
@@ -179,7 +201,7 @@ static int sbitmap_find_bit_in_word(struct sbitmap_word *map,
					alloc_hint, wrap);
		if (nr != -1)
			break;
		if (!sbitmap_deferred_clear(map))
		if (!sbitmap_deferred_clear(map, depth, alloc_hint, wrap))
			break;
	} while (1);

@@ -496,7 +518,7 @@ unsigned long __sbitmap_queue_get_batch(struct sbitmap_queue *sbq, int nr_tags,
		unsigned int map_depth = __map_depth(sb, index);
		unsigned long val;

		sbitmap_deferred_clear(map);
		sbitmap_deferred_clear(map, 0, 0, 0);
		val = READ_ONCE(map->word);
		if (val == (1UL << (map_depth - 1)) - 1)
			goto next;