Commit 74452d63 authored by Benjamin Tissoires's avatar Benjamin Tissoires
Browse files

selftests/hid: tablets: add variants of states with buttons



Turns out that there are transitions that are unlikely to happen:
for example, having both the tip switch and a button being changed
at the same time (in the same report) would require either a very talented
and precise user or a very bad hardware with a very low sampling rate.

So instead of manually building the button test by hand and forgetting
about some cases, let's reuse the state machine and transitions we have.

This patch only adds the states and the valid transitions. The actual
tests will be replaced later.

Reviewed-by: default avatarPeter Hutterer <peter.hutterer@who-t.net>
Acked-by: default avatarJiri Kosina <jkosina@suse.com>
Link: https://lore.kernel.org/r/20231206-wip-selftests-v2-10-c0350c2f5986@kernel.org


Signed-off-by: default avatarBenjamin Tissoires <bentiss@kernel.org>
parent 83912f83
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+160 −13
Original line number Diff line number Diff line
@@ -30,25 +30,72 @@ class ToolType(Enum):
    RUBBER = libevdev.EV_KEY.BTN_TOOL_RUBBER


class BtnPressed(Enum):
    """Represents whether a button is pressed on the stylus"""

    PRIMARY_PRESSED = libevdev.EV_KEY.BTN_STYLUS
    SECONDARY_PRESSED = libevdev.EV_KEY.BTN_STYLUS2


class PenState(Enum):
    """Pen states according to Microsoft reference:
    https://docs.microsoft.com/en-us/windows-hardware/design/component-guidelines/windows-pen-states

    We extend it with the various buttons when we need to check them.
    """

    PEN_IS_OUT_OF_RANGE = BtnTouch.UP, None
    PEN_IS_IN_RANGE = BtnTouch.UP, ToolType.PEN
    PEN_IS_IN_CONTACT = BtnTouch.DOWN, ToolType.PEN
    PEN_IS_IN_RANGE_WITH_ERASING_INTENT = BtnTouch.UP, ToolType.RUBBER
    PEN_IS_ERASING = BtnTouch.DOWN, ToolType.RUBBER
    PEN_IS_OUT_OF_RANGE = BtnTouch.UP, None, None
    PEN_IS_IN_RANGE = BtnTouch.UP, ToolType.PEN, None
    PEN_IS_IN_RANGE_WITH_BUTTON = BtnTouch.UP, ToolType.PEN, BtnPressed.PRIMARY_PRESSED
    PEN_IS_IN_RANGE_WITH_SECOND_BUTTON = (
        BtnTouch.UP,
        ToolType.PEN,
        BtnPressed.SECONDARY_PRESSED,
    )
    PEN_IS_IN_CONTACT = BtnTouch.DOWN, ToolType.PEN, None
    PEN_IS_IN_CONTACT_WITH_BUTTON = (
        BtnTouch.DOWN,
        ToolType.PEN,
        BtnPressed.PRIMARY_PRESSED,
    )
    PEN_IS_IN_CONTACT_WITH_SECOND_BUTTON = (
        BtnTouch.DOWN,
        ToolType.PEN,
        BtnPressed.SECONDARY_PRESSED,
    )
    PEN_IS_IN_RANGE_WITH_ERASING_INTENT = BtnTouch.UP, ToolType.RUBBER, None
    PEN_IS_IN_RANGE_WITH_ERASING_INTENT_WITH_BUTTON = (
        BtnTouch.UP,
        ToolType.RUBBER,
        BtnPressed.PRIMARY_PRESSED,
    )
    PEN_IS_IN_RANGE_WITH_ERASING_INTENT_WITH_SECOND_BUTTON = (
        BtnTouch.UP,
        ToolType.RUBBER,
        BtnPressed.SECONDARY_PRESSED,
    )
    PEN_IS_ERASING = BtnTouch.DOWN, ToolType.RUBBER, None
    PEN_IS_ERASING_WITH_BUTTON = (
        BtnTouch.DOWN,
        ToolType.RUBBER,
        BtnPressed.PRIMARY_PRESSED,
    )
    PEN_IS_ERASING_WITH_SECOND_BUTTON = (
        BtnTouch.DOWN,
        ToolType.RUBBER,
        BtnPressed.SECONDARY_PRESSED,
    )

    def __init__(self, touch: BtnTouch, tool: Optional[ToolType]):
    def __init__(self, touch: BtnTouch, tool: Optional[ToolType], button: Optional[BtnPressed]):
        self.touch = touch
        self.tool = tool
        self.button = button

    @classmethod
    def from_evdev(cls, evdev) -> "PenState":
        touch = BtnTouch(evdev.value[libevdev.EV_KEY.BTN_TOUCH])
        tool = None
        button = None
        if (
            evdev.value[libevdev.EV_KEY.BTN_TOOL_RUBBER]
            and not evdev.value[libevdev.EV_KEY.BTN_TOOL_PEN]
@@ -65,7 +112,17 @@ class PenState(Enum):
        ):
            raise ValueError("2 tools are not allowed")

        return cls((touch, tool))
        # we take only the highest button in account
        for b in [libevdev.EV_KEY.BTN_STYLUS, libevdev.EV_KEY.BTN_STYLUS2]:
            if bool(evdev.value[b]):
                button = b

        # the kernel tends to insert an EV_SYN once removing the tool, so
        # the button will be released after
        if tool is None:
            button = None

        return cls((touch, tool, button))

    def apply(self, events) -> "PenState":
        if libevdev.EV_SYN.SYN_REPORT in events:
@@ -74,6 +131,8 @@ class PenState(Enum):
        touch_found = False
        tool = self.tool
        tool_found = False
        button = self.button
        button_found = False

        for ev in events:
            if ev == libevdev.InputEvent(libevdev.EV_KEY.BTN_TOUCH):
@@ -88,12 +147,22 @@ class PenState(Enum):
                if tool_found:
                    raise ValueError(f"duplicated BTN_TOOL_* in {events}")
                tool_found = True
                if ev.value:
                    tool = ToolType(ev.code)
                else:
                    tool = None
                tool = ToolType(ev.code) if ev.value else None
            elif ev in (
                libevdev.InputEvent(libevdev.EV_KEY.BTN_STYLUS),
                libevdev.InputEvent(libevdev.EV_KEY.BTN_STYLUS2),
            ):
                if button_found:
                    raise ValueError(f"duplicated BTN_STYLUS* in {events}")
                button_found = True
                button = ev.code if ev.value else None

        new_state = PenState((touch, tool))
        # the kernel tends to insert an EV_SYN once removing the tool, so
        # the button will be released after
        if tool is None:
            button = None

        new_state = PenState((touch, tool, button))
        assert (
            new_state in self.valid_transitions()
        ), f"moving from {self} to {new_state} is forbidden"
@@ -109,14 +178,20 @@ class PenState(Enum):
            return (
                PenState.PEN_IS_OUT_OF_RANGE,
                PenState.PEN_IS_IN_RANGE,
                PenState.PEN_IS_IN_RANGE_WITH_BUTTON,
                PenState.PEN_IS_IN_RANGE_WITH_SECOND_BUTTON,
                PenState.PEN_IS_IN_RANGE_WITH_ERASING_INTENT,
                PenState.PEN_IS_IN_CONTACT,
                PenState.PEN_IS_IN_CONTACT_WITH_BUTTON,
                PenState.PEN_IS_IN_CONTACT_WITH_SECOND_BUTTON,
                PenState.PEN_IS_ERASING,
            )

        if self == PenState.PEN_IS_IN_RANGE:
            return (
                PenState.PEN_IS_IN_RANGE,
                PenState.PEN_IS_IN_RANGE_WITH_BUTTON,
                PenState.PEN_IS_IN_RANGE_WITH_SECOND_BUTTON,
                PenState.PEN_IS_OUT_OF_RANGE,
                PenState.PEN_IS_IN_CONTACT,
            )
@@ -124,6 +199,8 @@ class PenState(Enum):
        if self == PenState.PEN_IS_IN_CONTACT:
            return (
                PenState.PEN_IS_IN_CONTACT,
                PenState.PEN_IS_IN_CONTACT_WITH_BUTTON,
                PenState.PEN_IS_IN_CONTACT_WITH_SECOND_BUTTON,
                PenState.PEN_IS_IN_RANGE,
                PenState.PEN_IS_OUT_OF_RANGE,
            )
@@ -142,6 +219,38 @@ class PenState(Enum):
                PenState.PEN_IS_OUT_OF_RANGE,
            )

        if self == PenState.PEN_IS_IN_RANGE_WITH_BUTTON:
            return (
                PenState.PEN_IS_IN_RANGE_WITH_BUTTON,
                PenState.PEN_IS_IN_RANGE,
                PenState.PEN_IS_OUT_OF_RANGE,
                PenState.PEN_IS_IN_CONTACT_WITH_BUTTON,
            )

        if self == PenState.PEN_IS_IN_CONTACT_WITH_BUTTON:
            return (
                PenState.PEN_IS_IN_CONTACT_WITH_BUTTON,
                PenState.PEN_IS_IN_CONTACT,
                PenState.PEN_IS_IN_RANGE_WITH_BUTTON,
                PenState.PEN_IS_OUT_OF_RANGE,
            )

        if self == PenState.PEN_IS_IN_RANGE_WITH_SECOND_BUTTON:
            return (
                PenState.PEN_IS_IN_RANGE_WITH_SECOND_BUTTON,
                PenState.PEN_IS_IN_RANGE,
                PenState.PEN_IS_OUT_OF_RANGE,
                PenState.PEN_IS_IN_CONTACT_WITH_SECOND_BUTTON,
            )

        if self == PenState.PEN_IS_IN_CONTACT_WITH_SECOND_BUTTON:
            return (
                PenState.PEN_IS_IN_CONTACT_WITH_SECOND_BUTTON,
                PenState.PEN_IS_IN_CONTACT,
                PenState.PEN_IS_IN_RANGE_WITH_SECOND_BUTTON,
                PenState.PEN_IS_OUT_OF_RANGE,
            )

        return tuple()

    @staticmethod
@@ -376,26 +485,64 @@ class PenDigitizer(base.UHIDTestDevice):
            pen.xtilt = 0
            pen.ytilt = 0
            pen.twist = 0
            pen.barrelswitch = False
            pen.secondarybarrelswitch = False
        elif state == PenState.PEN_IS_IN_RANGE:
            pen.tipswitch = False
            pen.inrange = True
            pen.invert = False
            pen.eraser = False
            pen.barrelswitch = False
            pen.secondarybarrelswitch = False
        elif state == PenState.PEN_IS_IN_CONTACT:
            pen.tipswitch = True
            pen.inrange = True
            pen.invert = False
            pen.eraser = False
            pen.barrelswitch = False
            pen.secondarybarrelswitch = False
        elif state == PenState.PEN_IS_IN_RANGE_WITH_BUTTON:
            pen.tipswitch = False
            pen.inrange = True
            pen.invert = False
            pen.eraser = False
            pen.barrelswitch = True
            pen.secondarybarrelswitch = False
        elif state == PenState.PEN_IS_IN_CONTACT_WITH_BUTTON:
            pen.tipswitch = True
            pen.inrange = True
            pen.invert = False
            pen.eraser = False
            pen.barrelswitch = True
            pen.secondarybarrelswitch = False
        elif state == PenState.PEN_IS_IN_RANGE_WITH_SECOND_BUTTON:
            pen.tipswitch = False
            pen.inrange = True
            pen.invert = False
            pen.eraser = False
            pen.barrelswitch = False
            pen.secondarybarrelswitch = True
        elif state == PenState.PEN_IS_IN_CONTACT_WITH_SECOND_BUTTON:
            pen.tipswitch = True
            pen.inrange = True
            pen.invert = False
            pen.eraser = False
            pen.barrelswitch = False
            pen.secondarybarrelswitch = True
        elif state == PenState.PEN_IS_IN_RANGE_WITH_ERASING_INTENT:
            pen.tipswitch = False
            pen.inrange = True
            pen.invert = True
            pen.eraser = False
            pen.barrelswitch = False
            pen.secondarybarrelswitch = False
        elif state == PenState.PEN_IS_ERASING:
            pen.tipswitch = False
            pen.inrange = True
            pen.invert = False
            pen.eraser = True
            pen.barrelswitch = False
            pen.secondarybarrelswitch = False

        pen.current_state = state