Unverified Commit 7d0e7610 authored by Luca Ceresoli's avatar Luca Ceresoli Committed by Mark Brown
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ASoC: doc: dapm: replace "map" with "graph"



DAPM is actually based on a graph, so use this specific term instead of the
more generic "map".

Reviewed-by: default avatarAlexandre Belloni <alexandre.belloni@bootlin.com>
Signed-off-by: default avatarLuca Ceresoli <luca.ceresoli@bootlin.com>
Link: https://lore.kernel.org/r/20240426-dapm-docs-v2-6-87b07547eb5b@bootlin.com


Signed-off-by: default avatarMark Brown <broonie@kernel.org>
parent 3233a68f
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Original line number Diff line number Diff line
@@ -48,7 +48,7 @@ Stream domain
      stopped respectively. e.g. aplay, arecord.

All DAPM power switching decisions are made automatically by consulting an audio
routing map of the whole machine. This map is specific to each machine and
routing graph of the whole machine. This graph is specific to each machine and
consists of the interconnections between every audio component (including
internal codec components). All audio components that affect power are called
widgets hereafter.
@@ -229,7 +229,7 @@ to any stream event or by kernel PM events.
Virtual Widgets
---------------

Sometimes widgets exist in the codec or machine audio map that don't have any
Sometimes widgets exist in the codec or machine audio graph that don't have any
corresponding soft power control. In this case it is necessary to create
a virtual widget - a widget with no control bits e.g.
::
@@ -247,7 +247,7 @@ Codec/DSP Widget Interconnections

Widgets are connected to each other within the codec, platform and machine by
audio paths (called interconnections). Each interconnection must be defined in
order to create a map of all audio paths between widgets.
order to create a graph of all audio paths between widgets.

This is easiest with a diagram of the codec or DSP (and schematic of the machine
audio system), as it requires joining widgets together via their audio signal