Commit 93618edf authored by Tejun Heo's avatar Tejun Heo
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cgroup: Defer css percpu_ref kill on rmdir until cgroup is depopulated



A chain of commits going back to v7.0 reworked rmdir to satisfy the
controller invariant that a subsystem's ->css_offline() must not run while
tasks are still doing kernel-side work in the cgroup.

[1] d245698d ("cgroup: Defer task cgroup unlink until after the task is done switching out")
[2] a72f73c4 ("cgroup: Don't expose dead tasks in cgroup")
[3] 1b164b87 ("cgroup: Wait for dying tasks to leave on rmdir")
[4] 4c56a8ac ("cgroup: Fix cgroup_drain_dying() testing the wrong condition")
[5] 13e786b6 ("cgroup: Increment nr_dying_subsys_* from rmdir context")

[1] moved task cset unlink from do_exit() to finish_task_switch() so a
task's cset link drops only after the task has fully stopped scheduling.
That made tasks past exit_signals() linger on cset->tasks until their final
context switch, which led to a series of problems as what userspace expected
to see after rmdir diverged from what the kernel needs to wait for. [2]-[5]
tried to bridge that divergence: [2] filtered the exiting tasks from
cgroup.procs; [3] had rmdir(2) sleep in TASK_UNINTERRUPTIBLE for them; [4]
fixed the wait's condition; [5] made nr_dying_subsys_* visible
synchronously.

The cgroup_drain_dying() wait in [3] turned out to be a dead end. When the
rmdir caller is also the reaper of a zombie that pins a pidns teardown (e.g.
host PID 1 systemd reaping orphan pids that were re-parented to it during
the same teardown), rmdir blocks in TASK_UNINTERRUPTIBLE waiting for those
pids to free, the pids can't free because PID 1 is the reaper and it's stuck
in rmdir, and the system A-A deadlocks. No internal lock ordering breaks
this; the wait itself is the bug.

The css killing side that drove the original reorder, however, can be made
cleanly asynchronous: ->css_offline() is already async, run from
css_killed_work_fn() driven by percpu_ref_kill_and_confirm(). The fix is to
make that chain start only after all tasks have left the cgroup. rmdir's
user-visible side then returns as soon as cgroup.procs and friends are
empty, while ->css_offline() still runs only after the cgroup is fully
drained.

Verified by the original reproducer (pidns teardown + zombie reaper, runs
under vng) which hangs vanilla and succeeds here, and by per-commit
deterministic repros for [2], [3], [4], [5] with a boot parameter that
widens the post-exit_signals() window so each state is reliably reachable.
Some stress tests on top of that.

cgroup_apply_control_disable() has the same shape of pre-existing race:
when a controller is disabled via subtree_control, kill_css() ran
synchronously while tasks past exit_signals() could still be linked to
the cgroup's csets, and ->css_offline() could fire before they drained.
This patch preserves the existing synchronous behavior at that call site
(kill_css_sync() + kill_css_finish() back-to-back) and a follow-up patch
will defer kill_css_finish() there using a per-css trigger.

This seems like the right approach and I don't see problems with it. The
changes are somewhat invasive but not excessively so, so backporting to
-stable should be okay. If something does turn out to be wrong, the fallback
is to revert the entire chain ([1]-[5]) and rework in the development branch
instead.

v2: Pin cgrp across the deferred destroy work with explicit
    cgroup_get()/cgroup_put() around queue_work() and the work_fn. v1
    wasn't actually broken (ordered cgroup_offline_wq + queue_work order
    in cgroup_task_dead() saved it) but the explicit ref removes the
    dependency on those non-obvious invariants. Also note the
    pre-existing cgroup_apply_control_disable() race in the description;
    a follow-up will defer kill_css_finish() there.

Fixes: 1b164b87 ("cgroup: Wait for dying tasks to leave on rmdir")
Cc: stable@vger.kernel.org # v7.0+
Reported-and-tested-by: default avatarMartin Pitt <martin@piware.de>
Link: https://lore.kernel.org/all/afHNg2VX2jy9bW7y@piware.de/
Link: https://lore.kernel.org/all/35e0670adb4abeab13da2c321582af9f@kernel.org/


Signed-off-by: default avatarTejun Heo <tj@kernel.org>
Acked-by: default avatarSebastian Andrzej Siewior <bigeasy@linutronix.de>
parent 981cd338
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+2 −2
Original line number Diff line number Diff line
@@ -611,8 +611,8 @@ struct cgroup {
	/* used to wait for offlining of csses */
	wait_queue_head_t offline_waitq;

	/* used by cgroup_rmdir() to wait for dying tasks to leave */
	wait_queue_head_t dying_populated_waitq;
	/* defers killing csses after removal until cgroup is depopulated */
	struct work_struct finish_destroy_work;

	/* used to schedule release agent */
	struct work_struct release_agent_work;
+117 −133
Original line number Diff line number Diff line
@@ -264,10 +264,12 @@ static void cgroup_finalize_control(struct cgroup *cgrp, int ret);
static void css_task_iter_skip(struct css_task_iter *it,
			       struct task_struct *task);
static int cgroup_destroy_locked(struct cgroup *cgrp);
static void cgroup_finish_destroy(struct cgroup *cgrp);
static void kill_css_sync(struct cgroup_subsys_state *css);
static void kill_css_finish(struct cgroup_subsys_state *css);
static struct cgroup_subsys_state *css_create(struct cgroup *cgrp,
					      struct cgroup_subsys *ss);
static void css_release(struct percpu_ref *ref);
static void kill_css(struct cgroup_subsys_state *css);
static int cgroup_addrm_files(struct cgroup_subsys_state *css,
			      struct cgroup *cgrp, struct cftype cfts[],
			      bool is_add);
@@ -797,6 +799,16 @@ static void cgroup_update_populated(struct cgroup *cgrp, bool populated)
		if (was_populated == cgroup_is_populated(cgrp))
			break;

		/*
		 * Subtree just emptied below an offlined cgrp. Fire deferred
		 * destroy. The transition is one-shot.
		 */
		if (was_populated && !css_is_online(&cgrp->self)) {
			cgroup_get(cgrp);
			WARN_ON_ONCE(!queue_work(cgroup_offline_wq,
						 &cgrp->finish_destroy_work));
		}

		cgroup1_check_for_release(cgrp);
		TRACE_CGROUP_PATH(notify_populated, cgrp,
				  cgroup_is_populated(cgrp));
@@ -2039,6 +2051,16 @@ static int cgroup_reconfigure(struct fs_context *fc)
	return 0;
}

static void cgroup_finish_destroy_work_fn(struct work_struct *work)
{
	struct cgroup *cgrp = container_of(work, struct cgroup, finish_destroy_work);

	cgroup_lock();
	cgroup_finish_destroy(cgrp);
	cgroup_unlock();
	cgroup_put(cgrp);
}

static void init_cgroup_housekeeping(struct cgroup *cgrp)
{
	struct cgroup_subsys *ss;
@@ -2065,7 +2087,7 @@ static void init_cgroup_housekeeping(struct cgroup *cgrp)
#endif

	init_waitqueue_head(&cgrp->offline_waitq);
	init_waitqueue_head(&cgrp->dying_populated_waitq);
	INIT_WORK(&cgrp->finish_destroy_work, cgroup_finish_destroy_work_fn);
	INIT_WORK(&cgrp->release_agent_work, cgroup1_release_agent);
}

@@ -3375,7 +3397,8 @@ static void cgroup_apply_control_disable(struct cgroup *cgrp)

			if (css->parent &&
			    !(cgroup_ss_mask(dsct) & (1 << ss->id))) {
				kill_css(css);
				kill_css_sync(css);
				kill_css_finish(css);
			} else if (!css_visible(css)) {
				css_clear_dir(css);
				if (ss->css_reset)
@@ -5514,7 +5537,7 @@ static struct cftype cgroup_psi_files[] = {
 * css destruction is four-stage process.
 *
 * 1. Destruction starts.  Killing of the percpu_ref is initiated.
 *    Implemented in kill_css().
 *    Implemented in kill_css_finish().
 *
 * 2. When the percpu_ref is confirmed to be visible as killed on all CPUs
 *    and thus css_tryget_online() is guaranteed to fail, the css can be
@@ -5993,7 +6016,7 @@ int cgroup_mkdir(struct kernfs_node *parent_kn, const char *name, umode_t mode)
/*
 * This is called when the refcnt of a css is confirmed to be killed.
 * css_tryget_online() is now guaranteed to fail.  Tell the subsystem to
 * initiate destruction and put the css ref from kill_css().
 * initiate destruction and put the css ref from kill_css_finish().
 */
static void css_killed_work_fn(struct work_struct *work)
{
@@ -6025,15 +6048,12 @@ static void css_killed_ref_fn(struct percpu_ref *ref)
}

/**
 * kill_css - destroy a css
 * @css: css to destroy
 * kill_css_sync - synchronous half of css teardown
 * @css: css being killed
 *
 * This function initiates destruction of @css by removing cgroup interface
 * files and putting its base reference.  ->css_offline() will be invoked
 * asynchronously once css_tryget_online() is guaranteed to fail and when
 * the reference count reaches zero, @css will be released.
 * See cgroup_destroy_locked().
 */
static void kill_css(struct cgroup_subsys_state *css)
static void kill_css_sync(struct cgroup_subsys_state *css)
{
	struct cgroup_subsys *ss = css->ss;

@@ -6056,24 +6076,6 @@ static void kill_css(struct cgroup_subsys_state *css)
	 */
	css_clear_dir(css);

	/*
	 * Killing would put the base ref, but we need to keep it alive
	 * until after ->css_offline().
	 */
	css_get(css);

	/*
	 * cgroup core guarantees that, by the time ->css_offline() is
	 * invoked, no new css reference will be given out via
	 * css_tryget_online().  We can't simply call percpu_ref_kill() and
	 * proceed to offlining css's because percpu_ref_kill() doesn't
	 * guarantee that the ref is seen as killed on all CPUs on return.
	 *
	 * Use percpu_ref_kill_and_confirm() to get notifications as each
	 * css is confirmed to be seen as killed on all CPUs.
	 */
	percpu_ref_kill_and_confirm(&css->refcnt, css_killed_ref_fn);

	css->cgroup->nr_dying_subsys[ss->id]++;
	/*
	 * Parent css and cgroup cannot be freed until after the freeing
@@ -6086,44 +6088,88 @@ static void kill_css(struct cgroup_subsys_state *css)
}

/**
 * cgroup_destroy_locked - the first stage of cgroup destruction
 * kill_css_finish - deferred half of css teardown
 * @css: css being killed
 *
 * See cgroup_destroy_locked().
 */
static void kill_css_finish(struct cgroup_subsys_state *css)
{
	lockdep_assert_held(&cgroup_mutex);

	/*
	 * Skip on re-entry: cgroup_apply_control_disable() may have killed @css
	 * earlier. cgroup_destroy_locked() can still walk it because
	 * offline_css() (which NULLs cgrp->subsys[ssid]) runs async.
	 */
	if (percpu_ref_is_dying(&css->refcnt))
		return;

	/*
	 * Killing would put the base ref, but we need to keep it alive until
	 * after ->css_offline().
	 */
	css_get(css);

	/*
	 * cgroup core guarantees that, by the time ->css_offline() is invoked,
	 * no new css reference will be given out via css_tryget_online(). We
	 * can't simply call percpu_ref_kill() and proceed to offlining css's
	 * because percpu_ref_kill() doesn't guarantee that the ref is seen as
	 * killed on all CPUs on return.
	 *
	 * Use percpu_ref_kill_and_confirm() to get notifications as each css is
	 * confirmed to be seen as killed on all CPUs.
	 */
	percpu_ref_kill_and_confirm(&css->refcnt, css_killed_ref_fn);
}

/**
 * cgroup_destroy_locked - destroy @cgrp (called on rmdir)
 * @cgrp: cgroup to be destroyed
 *
 * css's make use of percpu refcnts whose killing latency shouldn't be
 * exposed to userland and are RCU protected.  Also, cgroup core needs to
 * guarantee that css_tryget_online() won't succeed by the time
 * ->css_offline() is invoked.  To satisfy all the requirements,
 * destruction is implemented in the following two steps.
 * Tear down @cgrp on behalf of rmdir. Constraints:
 *
 * - Userspace: rmdir must succeed when cgroup.procs and friends are empty.
 *
 * - Kernel: subsystem ->css_offline() must not run while any task in @cgrp's
 *   subtree is still doing kernel work. A task hidden from cgroup.procs (past
 *   exit_signals() with signal->live cleared) can still schedule, allocate, and
 *   consume resources until its final context switch. Dying descendants in the
 *   subtree can host such tasks too.
 *
 * - Kernel: css_tryget_online() must fail by the time ->css_offline() runs.
 *
 * s1. Verify @cgrp can be destroyed and mark it dying.  Remove all
 *     userland visible parts and start killing the percpu refcnts of
 *     css's.  Set up so that the next stage will be kicked off once all
 *     the percpu refcnts are confirmed to be killed.
 * The destruction runs in three parts:
 *
 * s2. Invoke ->css_offline(), mark the cgroup dead and proceed with the
 *     rest of destruction.  Once all cgroup references are gone, the
 *     cgroup is RCU-freed.
 * - This function: synchronous user-visible state teardown plus kill_css_sync()
 *   on each subsystem css.
 *
 * This function implements s1.  After this step, @cgrp is gone as far as
 * the userland is concerned and a new cgroup with the same name may be
 * created.  As cgroup doesn't care about the names internally, this
 * doesn't cause any problem.
 * - cgroup_finish_destroy(): kicks the percpu_ref kill via kill_css_finish() on
 *   each subsystem css. Fires once @cgrp's subtree is fully drained, either
 *   inline here or from cgroup_update_populated().
 *
 * - The percpu_ref kill chain: css_killed_ref_fn -> css_killed_work_fn ->
 *   ->css_offline() -> release/free.
 *
 * Return 0 on success, -EBUSY if a userspace-visible task or an online child
 * remains.
 */
static int cgroup_destroy_locked(struct cgroup *cgrp)
	__releases(&cgroup_mutex) __acquires(&cgroup_mutex)
{
	struct cgroup *tcgrp, *parent = cgroup_parent(cgrp);
	struct cgroup_subsys_state *css;
	struct cgrp_cset_link *link;
	struct css_task_iter it;
	struct task_struct *task;
	int ssid, ret;

	lockdep_assert_held(&cgroup_mutex);

	/*
	 * Only migration can raise populated from zero and we're already
	 * holding cgroup_mutex.
	 */
	if (cgroup_is_populated(cgrp))
	css_task_iter_start(&cgrp->self, 0, &it);
	task = css_task_iter_next(&it);
	css_task_iter_end(&it);
	if (task)
		return -EBUSY;

	/*
@@ -6147,9 +6193,8 @@ static int cgroup_destroy_locked(struct cgroup *cgrp)
		link->cset->dead = true;
	spin_unlock_irq(&css_set_lock);

	/* initiate massacre of all css's */
	for_each_css(css, ssid, cgrp)
		kill_css(css);
		kill_css_sync(css);

	/* clear and remove @cgrp dir, @cgrp has an extra ref on its kn */
	css_clear_dir(&cgrp->self);
@@ -6180,79 +6225,27 @@ static int cgroup_destroy_locked(struct cgroup *cgrp)
	/* put the base reference */
	percpu_ref_kill(&cgrp->self.refcnt);

	if (!cgroup_is_populated(cgrp))
		cgroup_finish_destroy(cgrp);

	return 0;
};

/**
 * cgroup_drain_dying - wait for dying tasks to leave before rmdir
 * @cgrp: the cgroup being removed
 *
 * cgroup.procs and cgroup.threads use css_task_iter which filters out
 * PF_EXITING tasks so that userspace doesn't see tasks that have already been
 * reaped via waitpid(). However, cgroup_has_tasks() - which tests whether the
 * cgroup has non-empty css_sets - is only updated when dying tasks pass through
 * cgroup_task_dead() in finish_task_switch(). This creates a window where
 * cgroup.procs reads empty but cgroup_has_tasks() is still true, making rmdir
 * fail with -EBUSY from cgroup_destroy_locked() even though userspace sees no
 * tasks.
 *
 * This function aligns cgroup_has_tasks() with what userspace can observe. If
 * cgroup_has_tasks() but the task iterator sees nothing (all remaining tasks are
 * PF_EXITING), we wait for cgroup_task_dead() to finish processing them. As the
 * window between PF_EXITING and cgroup_task_dead() is short, the wait is brief.
 *
 * This function only concerns itself with this cgroup's own dying tasks.
 * Whether the cgroup has children is cgroup_destroy_locked()'s problem.
 * cgroup_finish_destroy - deferred half of @cgrp destruction
 * @cgrp: cgroup whose subtree just became empty
 *
 * Each cgroup_task_dead() kicks the waitqueue via cset->cgrp_links, and we
 * retry the full check from scratch.
 *
 * Must be called with cgroup_mutex held.
 * See cgroup_destroy_locked() for the rationale.
 */
static int cgroup_drain_dying(struct cgroup *cgrp)
	__releases(&cgroup_mutex) __acquires(&cgroup_mutex)
static void cgroup_finish_destroy(struct cgroup *cgrp)
{
	struct css_task_iter it;
	struct task_struct *task;
	DEFINE_WAIT(wait);
	struct cgroup_subsys_state *css;
	int ssid;

	lockdep_assert_held(&cgroup_mutex);
retry:
	if (!cgroup_has_tasks(cgrp))
		return 0;

	/* Same iterator as cgroup.threads - if any task is visible, it's busy */
	css_task_iter_start(&cgrp->self, 0, &it);
	task = css_task_iter_next(&it);
	css_task_iter_end(&it);

	if (task)
		return -EBUSY;

	/*
	 * All remaining tasks are PF_EXITING and will pass through
	 * cgroup_task_dead() shortly. Wait for a kick and retry.
	 *
	 * cgroup_has_tasks() can't transition from false to true while we're
	 * holding cgroup_mutex, but the true to false transition happens
	 * under css_set_lock (via cgroup_task_dead()). We must retest and
	 * prepare_to_wait() under css_set_lock. Otherwise, the transition
	 * can happen between our first test and prepare_to_wait(), and we
	 * sleep with no one to wake us.
	 */
	spin_lock_irq(&css_set_lock);
	if (!cgroup_has_tasks(cgrp)) {
		spin_unlock_irq(&css_set_lock);
		return 0;
	}
	prepare_to_wait(&cgrp->dying_populated_waitq, &wait,
			TASK_UNINTERRUPTIBLE);
	spin_unlock_irq(&css_set_lock);
	mutex_unlock(&cgroup_mutex);
	schedule();
	finish_wait(&cgrp->dying_populated_waitq, &wait);
	mutex_lock(&cgroup_mutex);
	goto retry;
	for_each_css(css, ssid, cgrp)
		kill_css_finish(css);
}

int cgroup_rmdir(struct kernfs_node *kn)
@@ -6264,12 +6257,9 @@ int cgroup_rmdir(struct kernfs_node *kn)
	if (!cgrp)
		return 0;

	ret = cgroup_drain_dying(cgrp);
	if (!ret) {
	ret = cgroup_destroy_locked(cgrp);
	if (!ret)
		TRACE_CGROUP_PATH(rmdir, cgrp);
	}

	cgroup_kn_unlock(kn);
	return ret;
@@ -7029,7 +7019,6 @@ void cgroup_task_exit(struct task_struct *tsk)

static void do_cgroup_task_dead(struct task_struct *tsk)
{
	struct cgrp_cset_link *link;
	struct css_set *cset;
	unsigned long flags;

@@ -7043,11 +7032,6 @@ static void do_cgroup_task_dead(struct task_struct *tsk)
	if (thread_group_leader(tsk) && atomic_read(&tsk->signal->live))
		list_add_tail(&tsk->cg_list, &cset->dying_tasks);

	/* kick cgroup_drain_dying() waiters, see cgroup_rmdir() */
	list_for_each_entry(link, &cset->cgrp_links, cgrp_link)
		if (waitqueue_active(&link->cgrp->dying_populated_waitq))
			wake_up(&link->cgrp->dying_populated_waitq);

	if (dl_task(tsk))
		dec_dl_tasks_cs(tsk);