Commit 96b20c1f authored by Derek J. Clark's avatar Derek J. Clark Committed by Jiri Kosina
Browse files

HID: hid-lenovo-go: Add Rumble and Haptic Settings



Adds attributes that control the handles rumble mode and intensity, as
well as touchpad haptic feedback settings.

Reviewed-by: default avatarMark Pearson <mpearson-lenovo@squebb.ca>
Signed-off-by: default avatarDerek J. Clark <derekjohn.clark@gmail.com>
Signed-off-by: default avatarJiri Kosina <jkosina@suse.com>
parent 82cd9bc8
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+312 −0
Original line number Diff line number Diff line
@@ -41,6 +41,8 @@ static struct hid_go_cfg {
	struct mutex cfg_mutex; /*ensure single synchronous output report*/
	u8 fps_mode;
	u8 gp_left_auto_sleep_time;
	u8 gp_left_notify_en;
	u8 gp_left_rumble_mode;
	u32 gp_left_version_firmware;
	u8 gp_left_version_gen;
	u32 gp_left_version_hardware;
@@ -48,11 +50,14 @@ static struct hid_go_cfg {
	u32 gp_left_version_protocol;
	u8 gp_mode;
	u8 gp_right_auto_sleep_time;
	u8 gp_right_notify_en;
	u8 gp_right_rumble_mode;
	u32 gp_right_version_firmware;
	u8 gp_right_version_gen;
	u32 gp_right_version_hardware;
	u32 gp_right_version_product;
	u32 gp_right_version_protocol;
	u8 gp_rumble_intensity;
	u8 imu_left_bypass_en;
	u8 imu_left_sensor_en;
	u8 imu_right_bypass_en;
@@ -64,6 +69,8 @@ static struct hid_go_cfg {
	u32 mcu_version_protocol;
	u8 rgb_en;
	u8 tp_en;
	u8 tp_vibration_en;
	u8 tp_vibration_intensity;
	u32 tx_dongle_version_firmware;
	u8 tx_dongle_version_gen;
	u32 tx_dongle_version_hardware;
@@ -170,6 +177,49 @@ static const char *const gamepad_mode_text[] = {
	[DINPUT] = "dinput",
};

enum motor_cfg_index {
	MOTOR_CFG_ALL = 0x01,
	MOTOR_INTENSITY,
	VIBRATION_NOTIFY_ENABLE,
	RUMBLE_MODE,
	TP_VIBRATION_ENABLE,
	TP_VIBRATION_INTENSITY,
};

enum intensity_index {
	INTENSITY_UNKNOWN,
	INTENSITY_OFF,
	INTENSITY_LOW,
	INTENSITY_MEDIUM,
	INTENSITY_HIGH,
};

static const char *const intensity_text[] = {
	[INTENSITY_UNKNOWN] = "unknown",
	[INTENSITY_OFF] = "off",
	[INTENSITY_LOW] = "low",
	[INTENSITY_MEDIUM] = "medium",
	[INTENSITY_HIGH] = "high",
};

enum rumble_mode_index {
	RUMBLE_MODE_UNKNOWN,
	RUMBLE_MODE_FPS,
	RUMBLE_MODE_RACE,
	RUMBLE_MODE_AVERAGE,
	RUMBLE_MODE_SPG,
	RUMBLE_MODE_RPG,
};

static const char *const rumble_mode_text[] = {
	[RUMBLE_MODE_UNKNOWN] = "unknown",
	[RUMBLE_MODE_FPS] = "fps",
	[RUMBLE_MODE_RACE] = "racing",
	[RUMBLE_MODE_AVERAGE] = "standard",
	[RUMBLE_MODE_SPG] = "spg",
	[RUMBLE_MODE_RPG] = "rpg",
};

static int hid_go_version_event(struct command_report *cmd_rep)
{
	switch (cmd_rep->sub_cmd) {
@@ -336,6 +386,47 @@ static int hid_go_feature_status_event(struct command_report *cmd_rep)
	}
}

static int hid_go_motor_event(struct command_report *cmd_rep)
{
	switch (cmd_rep->sub_cmd) {
	case MOTOR_CFG_ALL:
		return -EINVAL;
	case MOTOR_INTENSITY:
		drvdata.gp_rumble_intensity = cmd_rep->data[0];
		return 0;
	case VIBRATION_NOTIFY_ENABLE:
		switch (cmd_rep->device_type) {
		case LEFT_CONTROLLER:
			drvdata.gp_left_notify_en = cmd_rep->data[0];
			return 0;
		case RIGHT_CONTROLLER:
			drvdata.gp_right_notify_en = cmd_rep->data[0];
			return 0;
		default:
			return -EINVAL;
		};
		break;
	case RUMBLE_MODE:
		switch (cmd_rep->device_type) {
		case LEFT_CONTROLLER:
			drvdata.gp_left_rumble_mode = cmd_rep->data[0];
			return 0;
		case RIGHT_CONTROLLER:
			drvdata.gp_right_rumble_mode = cmd_rep->data[0];
			return 0;
		default:
			return -EINVAL;
		};
	case TP_VIBRATION_ENABLE:
		drvdata.tp_vibration_en = cmd_rep->data[0];
		return 0;
	case TP_VIBRATION_INTENSITY:
		drvdata.tp_vibration_intensity = cmd_rep->data[0];
		return 0;
	}
	return -EINVAL;
}

static int hid_go_set_event_return(struct command_report *cmd_rep)
{
	if (cmd_rep->data[0] != 0)
@@ -383,7 +474,11 @@ static int hid_go_raw_event(struct hid_device *hdev, struct hid_report *report,
		case GET_FEATURE_STATUS:
			ret = hid_go_feature_status_event(cmd_rep);
			break;
		case GET_MOTOR_CFG:
			ret = hid_go_motor_event(cmd_rep);
			break;
		case SET_FEATURE_STATUS:
		case SET_MOTOR_CFG:
			ret = hid_go_set_event_return(cmd_rep);
			break;
		default:
@@ -759,6 +854,168 @@ static ssize_t feature_status_options(struct device *dev,
	return count;
}

static ssize_t motor_config_store(struct device *dev,
				  struct device_attribute *attr,
				  const char *buf, size_t count,
				  enum motor_cfg_index index,
				  enum dev_type device_type)
{
	size_t size = 1;
	u8 val = 0;
	int ret;

	switch (index) {
	case MOTOR_CFG_ALL:
		return -EINVAL;
	case MOTOR_INTENSITY:
		ret = sysfs_match_string(intensity_text, buf);
		val = ret;
		break;
	case VIBRATION_NOTIFY_ENABLE:
		ret = sysfs_match_string(enabled_status_text, buf);
		val = ret;
		break;
	case RUMBLE_MODE:
		ret = sysfs_match_string(rumble_mode_text, buf);
		val = ret;
		break;
	case TP_VIBRATION_ENABLE:
		ret = sysfs_match_string(enabled_status_text, buf);
		val = ret;
		break;
	case TP_VIBRATION_INTENSITY:
		ret = sysfs_match_string(intensity_text, buf);
		val = ret;
		break;
	};

	if (ret < 0)
		return ret;

	if (!val)
		size = 0;

	ret = mcu_property_out(drvdata.hdev, MCU_CONFIG_DATA, SET_MOTOR_CFG,
			       index, device_type, &val, size);
	if (ret < 0)
		return ret;

	return count;
}

static ssize_t motor_config_show(struct device *dev,
				 struct device_attribute *attr, char *buf,
				 enum motor_cfg_index index,
				 enum dev_type device_type)
{
	ssize_t count = 0;
	int ret;
	u8 i;

	ret = mcu_property_out(drvdata.hdev, MCU_CONFIG_DATA, GET_MOTOR_CFG,
			       index, device_type, NULL, 0);
	if (ret)
		return ret;

	switch (index) {
	case MOTOR_CFG_ALL:
		return -EINVAL;
	case MOTOR_INTENSITY:
		i = drvdata.gp_rumble_intensity;
		if (i >= ARRAY_SIZE(intensity_text))
			return -EINVAL;

		count = sysfs_emit(buf, "%s\n", intensity_text[i]);
		break;
	case VIBRATION_NOTIFY_ENABLE:
		switch (device_type) {
		case LEFT_CONTROLLER:
			i = drvdata.gp_left_notify_en;
			break;
		case RIGHT_CONTROLLER:
			i = drvdata.gp_right_notify_en;
			break;
		default:
			return -EINVAL;
		};
		if (i >= ARRAY_SIZE(enabled_status_text))
			return -EINVAL;

		count = sysfs_emit(buf, "%s\n", enabled_status_text[i]);
		break;
	case RUMBLE_MODE:
		switch (device_type) {
		case LEFT_CONTROLLER:
			i = drvdata.gp_left_rumble_mode;
			break;
		case RIGHT_CONTROLLER:
			i = drvdata.gp_right_rumble_mode;
			break;
		default:
			return -EINVAL;
		};
		if (i >= ARRAY_SIZE(rumble_mode_text))
			return -EINVAL;

		count = sysfs_emit(buf, "%s\n", rumble_mode_text[i]);
		break;
	case TP_VIBRATION_ENABLE:
		i = drvdata.tp_vibration_en;
		if (i >= ARRAY_SIZE(enabled_status_text))
			return -EINVAL;

		count = sysfs_emit(buf, "%s\n", enabled_status_text[i]);
		break;
	case TP_VIBRATION_INTENSITY:
		i = drvdata.tp_vibration_intensity;
		if (i >= ARRAY_SIZE(intensity_text))
			return -EINVAL;

		count = sysfs_emit(buf, "%s\n", intensity_text[i]);
		break;
	};

	return count;
}

static ssize_t motor_config_options(struct device *dev,
				    struct device_attribute *attr, char *buf,
				    enum motor_cfg_index index)
{
	ssize_t count = 0;
	unsigned int i;

	switch (index) {
	case MOTOR_CFG_ALL:
		break;
	case RUMBLE_MODE:
		for (i = 1; i < ARRAY_SIZE(rumble_mode_text); i++) {
			count += sysfs_emit_at(buf, count, "%s ",
					       rumble_mode_text[i]);
		}
		break;
	case MOTOR_INTENSITY:
	case TP_VIBRATION_INTENSITY:
		for (i = 1; i < ARRAY_SIZE(intensity_text); i++) {
			count += sysfs_emit_at(buf, count, "%s ",
					       intensity_text[i]);
		}
		break;
	case VIBRATION_NOTIFY_ENABLE:
	case TP_VIBRATION_ENABLE:
		for (i = 1; i < ARRAY_SIZE(enabled_status_text); i++) {
			count += sysfs_emit_at(buf, count, "%s ",
					       enabled_status_text[i]);
		}
		break;
	};

	if (count)
		buf[count - 1] = '\n';

	return count;
}

#define LEGO_DEVICE_ATTR_RW(_name, _attrname, _dtype, _rtype, _group)         \
	static ssize_t _name##_store(struct device *dev,                      \
				     struct device_attribute *attr,           \
@@ -824,10 +1081,18 @@ static DEVICE_ATTR_RO_NAMED(gamepad_mode_index, "mode_index");
static struct go_cfg_attr reset_mcu = { FEATURE_RESET_GAMEPAD };
LEGO_DEVICE_ATTR_WO(reset_mcu, "reset_mcu", USB_MCU, feature_status);

static struct go_cfg_attr gamepad_rumble_intensity = { MOTOR_INTENSITY };
LEGO_DEVICE_ATTR_RW(gamepad_rumble_intensity, "rumble_intensity", UNSPECIFIED,
		    index, motor_config);
static DEVICE_ATTR_RO_NAMED(gamepad_rumble_intensity_index,
			    "rumble_intensity_index");

static struct attribute *mcu_attrs[] = {
	&dev_attr_fps_switch_status.attr,
	&dev_attr_gamepad_mode.attr,
	&dev_attr_gamepad_mode_index.attr,
	&dev_attr_gamepad_rumble_intensity.attr,
	&dev_attr_gamepad_rumble_intensity_index.attr,
	&dev_attr_reset_mcu.attr,
	&dev_attr_version_firmware_mcu.attr,
	&dev_attr_version_gen_mcu.attr,
@@ -910,6 +1175,17 @@ static DEVICE_ATTR_RO_NAMED(imu_enabled_left_index, "imu_enabled_index");
static struct go_cfg_attr reset_left = { FEATURE_RESET_GAMEPAD };
LEGO_DEVICE_ATTR_WO(reset_left, "reset", LEFT_CONTROLLER, feature_status);

static struct go_cfg_attr rumble_mode_left = { RUMBLE_MODE };
LEGO_DEVICE_ATTR_RW(rumble_mode_left, "rumble_mode", LEFT_CONTROLLER, index,
		    motor_config);
static DEVICE_ATTR_RO_NAMED(rumble_mode_left_index, "rumble_mode_index");

static struct go_cfg_attr rumble_notification_left = { VIBRATION_NOTIFY_ENABLE };
LEGO_DEVICE_ATTR_RW(rumble_notification_left, "rumble_notification",
		    LEFT_CONTROLLER, index, motor_config);
static DEVICE_ATTR_RO_NAMED(rumble_notification_left_index,
			    "rumble_notification_index");

static struct attribute *left_gamepad_attrs[] = {
	&dev_attr_auto_sleep_time_left.attr,
	&dev_attr_auto_sleep_time_left_range.attr,
@@ -918,6 +1194,10 @@ static struct attribute *left_gamepad_attrs[] = {
	&dev_attr_imu_enabled_left.attr,
	&dev_attr_imu_enabled_left_index.attr,
	&dev_attr_reset_left.attr,
	&dev_attr_rumble_mode_left.attr,
	&dev_attr_rumble_mode_left_index.attr,
	&dev_attr_rumble_notification_left.attr,
	&dev_attr_rumble_notification_left_index.attr,
	&dev_attr_version_hardware_left.attr,
	&dev_attr_version_firmware_left.attr,
	&dev_attr_version_gen_left.attr,
@@ -966,6 +1246,17 @@ static DEVICE_ATTR_RO_NAMED(imu_enabled_right_index, "imu_enabled_index");
static struct go_cfg_attr reset_right = { FEATURE_RESET_GAMEPAD };
LEGO_DEVICE_ATTR_WO(reset_right, "reset", LEFT_CONTROLLER, feature_status);

static struct go_cfg_attr rumble_mode_right = { RUMBLE_MODE };
LEGO_DEVICE_ATTR_RW(rumble_mode_right, "rumble_mode", RIGHT_CONTROLLER, index,
		    motor_config);
static DEVICE_ATTR_RO_NAMED(rumble_mode_right_index, "rumble_mode_index");

static struct go_cfg_attr rumble_notification_right = { VIBRATION_NOTIFY_ENABLE };
LEGO_DEVICE_ATTR_RW(rumble_notification_right, "rumble_notification",
		    RIGHT_CONTROLLER, index, motor_config);
static DEVICE_ATTR_RO_NAMED(rumble_notification_right_index,
			    "rumble_notification_index");

static struct attribute *right_gamepad_attrs[] = {
	&dev_attr_auto_sleep_time_right.attr,
	&dev_attr_auto_sleep_time_right_range.attr,
@@ -974,6 +1265,10 @@ static struct attribute *right_gamepad_attrs[] = {
	&dev_attr_imu_enabled_right.attr,
	&dev_attr_imu_enabled_right_index.attr,
	&dev_attr_reset_right.attr,
	&dev_attr_rumble_mode_right.attr,
	&dev_attr_rumble_mode_right_index.attr,
	&dev_attr_rumble_notification_right.attr,
	&dev_attr_rumble_notification_right_index.attr,
	&dev_attr_version_hardware_right.attr,
	&dev_attr_version_firmware_right.attr,
	&dev_attr_version_gen_right.attr,
@@ -993,9 +1288,26 @@ LEGO_DEVICE_ATTR_RW(touchpad_enabled, "enabled", UNSPECIFIED, index,
		    feature_status);
static DEVICE_ATTR_RO_NAMED(touchpad_enabled_index, "enabled_index");

static struct go_cfg_attr touchpad_vibration_enabled = { TP_VIBRATION_ENABLE };
LEGO_DEVICE_ATTR_RW(touchpad_vibration_enabled, "vibration_enabled", UNSPECIFIED,
		    index, motor_config);
static DEVICE_ATTR_RO_NAMED(touchpad_vibration_enabled_index,
			    "vibration_enabled_index");

static struct go_cfg_attr touchpad_vibration_intensity = { TP_VIBRATION_INTENSITY };
LEGO_DEVICE_ATTR_RW(touchpad_vibration_intensity, "vibration_intensity",
		    UNSPECIFIED, index, motor_config);
static DEVICE_ATTR_RO_NAMED(touchpad_vibration_intensity_index,
			    "vibration_intensity_index");

static struct attribute *touchpad_attrs[] = {
	&dev_attr_touchpad_enabled.attr,
	&dev_attr_touchpad_enabled_index.attr,
	&dev_attr_touchpad_vibration_enabled.attr,
	&dev_attr_touchpad_vibration_enabled_index.attr,
	&dev_attr_touchpad_vibration_intensity.attr,
	&dev_attr_touchpad_vibration_intensity_index.attr,
	NULL,
};

static const struct attribute_group touchpad_attr_group = {