Unverified Commit b87ecbc5 authored by Daniel Almeida's avatar Daniel Almeida Committed by Mark Brown
Browse files

rust: regulator: remove Regulator<Dynamic>



After some experimenting and further discussion, it is starting to look
like Regulator<Dynamic> might be a footgun. It turns out that one can
get the same behavior by correctly using just Regulator<Enabled> and
Regulator<Disabled>, so there is no need to directly expose the manual
refcounting ability of Regulator<Dynamic> to clients.

Remove it while we do not have any other users.

Suggested-by: default avatarDanilo Krummrich <dakr@kernel.org>
Reviewed-by: default avatarAlice Ryhl <aliceryhl@google.com>
Reviewed-by: default avatarDanilo Krummrich <dakr@kernel.org>
Reviewed-by: default avatarAlexandre Courbot <acourbot@nvidia.com>
Signed-off-by: default avatarDaniel Almeida <daniel.almeida@collabora.com>
Link: https://patch.msgid.link/20250910-regulator-remove-dynamic-v3-1-07af4dfa97cc@collabora.com


Signed-off-by: default avatarMark Brown <broonie@kernel.org>
parent 5bad1648
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+1 −87
Original line number Diff line number Diff line
@@ -30,7 +30,6 @@ pub trait Sealed {}

    impl Sealed for super::Enabled {}
    impl Sealed for super::Disabled {}
    impl Sealed for super::Dynamic {}
}

/// A trait representing the different states a [`Regulator`] can be in.
@@ -50,13 +49,6 @@ pub trait RegulatorState: private::Sealed + 'static {
/// own an `enable` reference count, but the regulator may still be on.
pub struct Disabled;

/// A state that models the C API. The [`Regulator`] can be either enabled or
/// disabled, and the user is in control of the reference count. This is also
/// the default state.
///
/// Use [`Regulator::is_enabled`] to check the regulator's current state.
pub struct Dynamic;

impl RegulatorState for Enabled {
    const DISABLE_ON_DROP: bool = true;
}
@@ -65,14 +57,9 @@ impl RegulatorState for Disabled {
    const DISABLE_ON_DROP: bool = false;
}

impl RegulatorState for Dynamic {
    const DISABLE_ON_DROP: bool = false;
}

/// A trait that abstracts the ability to check if a [`Regulator`] is enabled.
pub trait IsEnabled: RegulatorState {}
impl IsEnabled for Disabled {}
impl IsEnabled for Dynamic {}

/// An error that can occur when trying to convert a [`Regulator`] between states.
pub struct Error<State: RegulatorState> {
@@ -183,64 +170,13 @@ pub struct Error<State: RegulatorState> {
/// }
/// ```
///
/// ## Using [`Regulator<Dynamic>`]
///
/// This example mimics the behavior of the C API, where the user is in
/// control of the enabled reference count. This is useful for drivers that
/// might call enable and disable to manage the `enable` reference count at
/// runtime, perhaps as a result of `open()` and `close()` calls or whatever
/// other driver-specific or subsystem-specific hooks.
///
/// ```
/// # use kernel::prelude::*;
/// # use kernel::c_str;
/// # use kernel::device::Device;
/// # use kernel::regulator::{Regulator, Dynamic};
/// struct PrivateData {
///     regulator: Regulator<Dynamic>,
/// }
///
/// // A fictictious probe function that obtains a regulator and sets it up.
/// fn probe(dev: &Device) -> Result<PrivateData> {
///     // Obtain a reference to a (fictitious) regulator.
///     let regulator = Regulator::<Dynamic>::get(dev, c_str!("vcc"))?;
///
///     Ok(PrivateData { regulator })
/// }
///
/// // A fictictious function that indicates that the device is going to be used.
/// fn open(dev: &Device, data: &PrivateData) -> Result {
///     // Increase the `enabled` reference count.
///     data.regulator.enable()?;
///
///     Ok(())
/// }
///
/// fn close(dev: &Device, data: &PrivateData) -> Result {
///     // Decrease the `enabled` reference count.
///     data.regulator.disable()?;
///
///     Ok(())
/// }
///
/// fn remove(dev: &Device, data: PrivateData) -> Result {
///     // `PrivateData` is dropped here, which will drop the
///     // `Regulator<Dynamic>` in turn.
///     //
///     // The reference that was obtained by `regulator_get()` will be
///     // released, but it is up to the user to make sure that the number of calls
///     // to `enable()` and `disabled()` are balanced before this point.
///     Ok(())
/// }
/// ```
///
/// # Invariants
///
/// - `inner` is a non-null wrapper over a pointer to a `struct
///   regulator` obtained from [`regulator_get()`].
///
/// [`regulator_get()`]: https://docs.kernel.org/driver-api/regulator.html#c.regulator_get
pub struct Regulator<State = Dynamic>
pub struct Regulator<State>
where
    State: RegulatorState,
{
@@ -351,28 +287,6 @@ pub fn try_into_disabled(self) -> Result<Regulator<Disabled>, Error<Enabled>> {
    }
}

impl Regulator<Dynamic> {
    /// Obtains a [`Regulator`] instance from the system. The current state of
    /// the regulator is unknown and it is up to the user to manage the enabled
    /// reference count.
    ///
    /// This closely mimics the behavior of the C API and can be used to
    /// dynamically manage the enabled reference count at runtime.
    pub fn get(dev: &Device, name: &CStr) -> Result<Self> {
        Regulator::get_internal(dev, name)
    }

    /// Increases the `enabled` reference count.
    pub fn enable(&self) -> Result {
        self.enable_internal()
    }

    /// Decreases the `enabled` reference count.
    pub fn disable(&self) -> Result {
        self.disable_internal()
    }
}

impl<T: IsEnabled> Regulator<T> {
    /// Checks if the regulator is enabled.
    pub fn is_enabled(&self) -> bool {