Commit be7f5fcd authored by Ankit Nautiyal's avatar Ankit Nautiyal
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drm/i915/dp: Enable 3 DSC engines for 12 slices



Certain resolutions require 12 DSC slices support along with ultrajoiner.
For such cases, the third DSC Engine per Pipe is enabled. Each DSC
Engine processes 1 Slice, resulting in a total of 12 VDSC slices
(4 Pipes * 3 DSC Instances per Pipe).
Add support for 12 DSC slices and 3 DSC engines for such modes.

v2: Add missing check for 3 slices support only with 4 joined pipes.
(Suraj)

Signed-off-by: default avatarAnkit Nautiyal <ankit.k.nautiyal@intel.com>
Reviewed-by: default avatarSuraj Kandpal <suraj.kandpal@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241030041036.1238006-8-ankit.k.nautiyal@intel.com
parent d1f34623
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+17 −2
Original line number Diff line number Diff line
@@ -116,9 +116,12 @@ static const u8 valid_dsc_bpp[] = {6, 8, 10, 12, 15};
 * For now consider a max of 2 slices per line, which works for all platforms.
 * With this we can have max of 4 DSC Slices per pipe.
 *
 * For higher resolutions where 12 slice support is required with
 * ultrajoiner, only then each pipe can support 3 slices.
 *
 * #TODO Split this better to use 4 slices/dsc engine where supported.
 */
static const u8 valid_dsc_slicecount[] = {1, 2, 4};
static const u8 valid_dsc_slicecount[] = {1, 2, 3, 4};

/**
 * intel_dp_is_edp - is the given port attached to an eDP panel (either CPU or PCH)
@@ -1026,6 +1029,13 @@ u8 intel_dp_dsc_get_slice_count(const struct intel_connector *connector,
	for (i = 0; i < ARRAY_SIZE(valid_dsc_slicecount); i++) {
		u8 test_slice_count = valid_dsc_slicecount[i] * num_joined_pipes;

		/*
		 * 3 DSC Slices per pipe need 3 DSC engines,
		 * which is supported only with Ultrajoiner.
		 */
		if (valid_dsc_slicecount[i] == 3 && num_joined_pipes != 4)
			continue;

		if (test_slice_count >
		    drm_dp_dsc_sink_max_slice_count(connector->dp.dsc_dpcd, false))
			break;
@@ -2414,8 +2424,13 @@ int intel_dp_dsc_compute_config(struct intel_dp *intel_dp,
	 * VDSC engine operates at 1 Pixel per clock, so if peak pixel rate
	 * is greater than the maximum Cdclock and if slice count is even
	 * then we need to use 2 VDSC instances.
	 * In case of Ultrajoiner along with 12 slices we need to use 3
	 * VDSC instances.
	 */
	if (pipe_config->joiner_pipes || pipe_config->dsc.slice_count > 1)
	if (pipe_config->joiner_pipes && num_joined_pipes == 4 &&
	    pipe_config->dsc.slice_count == 12)
		pipe_config->dsc.num_streams = 3;
	else if (pipe_config->joiner_pipes || pipe_config->dsc.slice_count > 1)
		pipe_config->dsc.num_streams = 2;
	else
		pipe_config->dsc.num_streams = 1;