Commit d3c55b8a authored by Dongwon Kim's avatar Dongwon Kim Committed by Dmitry Osipenko
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drm/virtio: New fence for every plane update



Having a fence linked to a virtio_gpu_framebuffer in the plane update
sequence would cause conflict when several planes referencing the same
framebuffer (e.g. Xorg screen covering multi-displays configured for an
extended mode) and those planes are updated concurrently. So it is needed
to allocate a fence for every plane state instead of the framebuffer.

Signed-off-by: default avatarDongwon Kim <dongwon.kim@intel.com>
[dmitry.osipenko@collabora.com: rebase, fix up, edit commit message]
Signed-off-by: default avatarDmitry Osipenko <dmitry.osipenko@collabora.com>
Acked-by: default avatarVivek Kasireddy <vivek.kasireddy@intel.com>
Reviewed-by: default avatarRob Clark <robdclark@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241020230803.247419-2-dmitry.osipenko@collabora.com
parent 30f86b8f
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+7 −0
Original line number Diff line number Diff line
@@ -194,6 +194,13 @@ struct virtio_gpu_framebuffer {
#define to_virtio_gpu_framebuffer(x) \
	container_of(x, struct virtio_gpu_framebuffer, base)

struct virtio_gpu_plane_state {
	struct drm_plane_state base;
	struct virtio_gpu_fence *fence;
};
#define to_virtio_gpu_plane_state(x) \
	container_of(x, struct virtio_gpu_plane_state, base)

struct virtio_gpu_queue {
	struct virtqueue *vq;
	spinlock_t qlock;
+39 −19
Original line number Diff line number Diff line
@@ -67,11 +67,28 @@ uint32_t virtio_gpu_translate_format(uint32_t drm_fourcc)
	return format;
}

static struct
drm_plane_state *virtio_gpu_plane_duplicate_state(struct drm_plane *plane)
{
	struct virtio_gpu_plane_state *new;

	if (WARN_ON(!plane->state))
		return NULL;

	new = kzalloc(sizeof(*new), GFP_KERNEL);
	if (!new)
		return NULL;

	__drm_atomic_helper_plane_duplicate_state(plane, &new->base);

	return &new->base;
}

static const struct drm_plane_funcs virtio_gpu_plane_funcs = {
	.update_plane		= drm_atomic_helper_update_plane,
	.disable_plane		= drm_atomic_helper_disable_plane,
	.reset			= drm_atomic_helper_plane_reset,
	.atomic_duplicate_state = drm_atomic_helper_plane_duplicate_state,
	.atomic_duplicate_state = virtio_gpu_plane_duplicate_state,
	.atomic_destroy_state	= drm_atomic_helper_plane_destroy_state,
};

@@ -139,11 +156,13 @@ static void virtio_gpu_resource_flush(struct drm_plane *plane,
	struct drm_device *dev = plane->dev;
	struct virtio_gpu_device *vgdev = dev->dev_private;
	struct virtio_gpu_framebuffer *vgfb;
	struct virtio_gpu_plane_state *vgplane_st;
	struct virtio_gpu_object *bo;

	vgfb = to_virtio_gpu_framebuffer(plane->state->fb);
	vgplane_st = to_virtio_gpu_plane_state(plane->state);
	bo = gem_to_virtio_gpu_obj(vgfb->base.obj[0]);
	if (vgfb->fence) {
	if (vgplane_st->fence) {
		struct virtio_gpu_object_array *objs;

		objs = virtio_gpu_array_alloc(1);
@@ -152,13 +171,11 @@ static void virtio_gpu_resource_flush(struct drm_plane *plane,
		virtio_gpu_array_add_obj(objs, vgfb->base.obj[0]);
		virtio_gpu_array_lock_resv(objs);
		virtio_gpu_cmd_resource_flush(vgdev, bo->hw_res_handle, x, y,
					      width, height, objs, vgfb->fence);
					      width, height, objs,
					      vgplane_st->fence);
		virtio_gpu_notify(vgdev);

		dma_fence_wait_timeout(&vgfb->fence->f, true,
		dma_fence_wait_timeout(&vgplane_st->fence->f, true,
				       msecs_to_jiffies(50));
		dma_fence_put(&vgfb->fence->f);
		vgfb->fence = NULL;
	} else {
		virtio_gpu_cmd_resource_flush(vgdev, bo->hw_res_handle, x, y,
					      width, height, NULL, NULL);
@@ -248,12 +265,14 @@ static int virtio_gpu_plane_prepare_fb(struct drm_plane *plane,
	struct drm_device *dev = plane->dev;
	struct virtio_gpu_device *vgdev = dev->dev_private;
	struct virtio_gpu_framebuffer *vgfb;
	struct virtio_gpu_plane_state *vgplane_st;
	struct virtio_gpu_object *bo;

	if (!new_state->fb)
		return 0;

	vgfb = to_virtio_gpu_framebuffer(new_state->fb);
	vgplane_st = to_virtio_gpu_plane_state(new_state);
	bo = gem_to_virtio_gpu_obj(vgfb->base.obj[0]);

	drm_gem_plane_helper_prepare_fb(plane, new_state);
@@ -261,10 +280,11 @@ static int virtio_gpu_plane_prepare_fb(struct drm_plane *plane,
	if (!bo || (plane->type == DRM_PLANE_TYPE_PRIMARY && !bo->guest_blob))
		return 0;

	if (bo->dumb && (plane->state->fb != new_state->fb)) {
		vgfb->fence = virtio_gpu_fence_alloc(vgdev, vgdev->fence_drv.context,
	if (bo->dumb) {
		vgplane_st->fence = virtio_gpu_fence_alloc(vgdev,
						     vgdev->fence_drv.context,
						     0);
		if (!vgfb->fence)
		if (!vgplane_st->fence)
			return -ENOMEM;
	}

@@ -274,15 +294,15 @@ static int virtio_gpu_plane_prepare_fb(struct drm_plane *plane,
static void virtio_gpu_plane_cleanup_fb(struct drm_plane *plane,
					struct drm_plane_state *state)
{
	struct virtio_gpu_framebuffer *vgfb;
	struct virtio_gpu_plane_state *vgplane_st;

	if (!state->fb)
		return;

	vgfb = to_virtio_gpu_framebuffer(state->fb);
	if (vgfb->fence) {
		dma_fence_put(&vgfb->fence->f);
		vgfb->fence = NULL;
	vgplane_st = to_virtio_gpu_plane_state(state);
	if (vgplane_st->fence) {
		dma_fence_put(&vgplane_st->fence->f);
		vgplane_st->fence = NULL;
	}
}

@@ -295,6 +315,7 @@ static void virtio_gpu_cursor_plane_update(struct drm_plane *plane,
	struct virtio_gpu_device *vgdev = dev->dev_private;
	struct virtio_gpu_output *output = NULL;
	struct virtio_gpu_framebuffer *vgfb;
	struct virtio_gpu_plane_state *vgplane_st;
	struct virtio_gpu_object *bo = NULL;
	uint32_t handle;

@@ -307,6 +328,7 @@ static void virtio_gpu_cursor_plane_update(struct drm_plane *plane,

	if (plane->state->fb) {
		vgfb = to_virtio_gpu_framebuffer(plane->state->fb);
		vgplane_st = to_virtio_gpu_plane_state(plane->state);
		bo = gem_to_virtio_gpu_obj(vgfb->base.obj[0]);
		handle = bo->hw_res_handle;
	} else {
@@ -326,11 +348,9 @@ static void virtio_gpu_cursor_plane_update(struct drm_plane *plane,
			(vgdev, 0,
			 plane->state->crtc_w,
			 plane->state->crtc_h,
			 0, 0, objs, vgfb->fence);
			 0, 0, objs, vgplane_st->fence);
		virtio_gpu_notify(vgdev);
		dma_fence_wait(&vgfb->fence->f, true);
		dma_fence_put(&vgfb->fence->f);
		vgfb->fence = NULL;
		dma_fence_wait(&vgplane_st->fence->f, true);
	}

	if (plane->state->fb != old_state->fb) {