Commit ed8cd2b3 authored by Yury Norov's avatar Yury Norov
Browse files

bitmap: Switch from inline to __always_inline

'inline' keyword is only a recommendation for compiler. If it decides to
not inline bitmap functions, the whole small_const_nbits() machinery
doesn't work.

This is how a standard GCC 11.3.0 does for my x86_64 build now. This patch
replaces 'inline' directive with unconditional '__always_inline' to make
sure that there's always a chance for compile-time optimization. It doesn't
change size of kernel image, according to bloat-o-meter.

[[ Brian: split out from:
      Subject: [PATCH 1/3] bitmap: switch from inline to __always_inline
      https://lore.kernel.org/all/20221027043810.350460-2-yury.norov@gmail.com/


   But rewritten, as there were too many conflicts. ]]

Co-developed-by: default avatarBrian Norris <briannorris@chromium.org>
Signed-off-by: default avatarBrian Norris <briannorris@chromium.org>
Reviewed-by: default avatarKees Cook <kees@kernel.org>
Reviewed-by: default avatarNathan Chancellor <nathan@kernel.org>
Signed-off-by: default avatarYury Norov <yury.norov@gmail.com>
parent fda1dd3c
Loading
Loading
Loading
Loading
+76 −64
Original line number Diff line number Diff line
@@ -203,8 +203,8 @@ unsigned long bitmap_find_next_zero_area_off(unsigned long *map,
 * the bit offset of all zero areas this function finds is multiples of that
 * power of 2. A @align_mask of 0 means no alignment is required.
 */
static inline unsigned long
bitmap_find_next_zero_area(unsigned long *map,
static __always_inline
unsigned long bitmap_find_next_zero_area(unsigned long *map,
					 unsigned long size,
					 unsigned long start,
					 unsigned int nr,
@@ -228,7 +228,7 @@ void bitmap_fold(unsigned long *dst, const unsigned long *orig,

#define bitmap_size(nbits)	(ALIGN(nbits, BITS_PER_LONG) / BITS_PER_BYTE)

static inline void bitmap_zero(unsigned long *dst, unsigned int nbits)
static __always_inline void bitmap_zero(unsigned long *dst, unsigned int nbits)
{
	unsigned int len = bitmap_size(nbits);

@@ -238,7 +238,7 @@ static inline void bitmap_zero(unsigned long *dst, unsigned int nbits)
		memset(dst, 0, len);
}

static inline void bitmap_fill(unsigned long *dst, unsigned int nbits)
static __always_inline void bitmap_fill(unsigned long *dst, unsigned int nbits)
{
	unsigned int len = bitmap_size(nbits);

@@ -248,8 +248,8 @@ static inline void bitmap_fill(unsigned long *dst, unsigned int nbits)
		memset(dst, 0xff, len);
}

static inline void bitmap_copy(unsigned long *dst, const unsigned long *src,
			unsigned int nbits)
static __always_inline
void bitmap_copy(unsigned long *dst, const unsigned long *src, unsigned int nbits)
{
	unsigned int len = bitmap_size(nbits);

@@ -262,8 +262,8 @@ static inline void bitmap_copy(unsigned long *dst, const unsigned long *src,
/*
 * Copy bitmap and clear tail bits in last word.
 */
static inline void bitmap_copy_clear_tail(unsigned long *dst,
		const unsigned long *src, unsigned int nbits)
static __always_inline
void bitmap_copy_clear_tail(unsigned long *dst, const unsigned long *src, unsigned int nbits)
{
	bitmap_copy(dst, src, nbits);
	if (nbits % BITS_PER_LONG)
@@ -306,7 +306,8 @@ void bitmap_to_arr64(u64 *buf, const unsigned long *bitmap, unsigned int nbits);
	bitmap_copy_clear_tail((unsigned long *)(buf), (const unsigned long *)(bitmap), (nbits))
#endif

static inline bool bitmap_and(unsigned long *dst, const unsigned long *src1,
static __always_inline
bool bitmap_and(unsigned long *dst, const unsigned long *src1,
		const unsigned long *src2, unsigned int nbits)
{
	if (small_const_nbits(nbits))
@@ -314,7 +315,8 @@ static inline bool bitmap_and(unsigned long *dst, const unsigned long *src1,
	return __bitmap_and(dst, src1, src2, nbits);
}

static inline void bitmap_or(unsigned long *dst, const unsigned long *src1,
static __always_inline
void bitmap_or(unsigned long *dst, const unsigned long *src1,
	       const unsigned long *src2, unsigned int nbits)
{
	if (small_const_nbits(nbits))
@@ -323,7 +325,8 @@ static inline void bitmap_or(unsigned long *dst, const unsigned long *src1,
		__bitmap_or(dst, src1, src2, nbits);
}

static inline void bitmap_xor(unsigned long *dst, const unsigned long *src1,
static __always_inline
void bitmap_xor(unsigned long *dst, const unsigned long *src1,
		const unsigned long *src2, unsigned int nbits)
{
	if (small_const_nbits(nbits))
@@ -332,7 +335,8 @@ static inline void bitmap_xor(unsigned long *dst, const unsigned long *src1,
		__bitmap_xor(dst, src1, src2, nbits);
}

static inline bool bitmap_andnot(unsigned long *dst, const unsigned long *src1,
static __always_inline
bool bitmap_andnot(unsigned long *dst, const unsigned long *src1,
		   const unsigned long *src2, unsigned int nbits)
{
	if (small_const_nbits(nbits))
@@ -340,8 +344,8 @@ static inline bool bitmap_andnot(unsigned long *dst, const unsigned long *src1,
	return __bitmap_andnot(dst, src1, src2, nbits);
}

static inline void bitmap_complement(unsigned long *dst, const unsigned long *src,
			unsigned int nbits)
static __always_inline
void bitmap_complement(unsigned long *dst, const unsigned long *src, unsigned int nbits)
{
	if (small_const_nbits(nbits))
		*dst = ~(*src);
@@ -356,8 +360,8 @@ static inline void bitmap_complement(unsigned long *dst, const unsigned long *sr
#endif
#define BITMAP_MEM_MASK (BITMAP_MEM_ALIGNMENT - 1)

static inline bool bitmap_equal(const unsigned long *src1,
				const unsigned long *src2, unsigned int nbits)
static __always_inline
bool bitmap_equal(const unsigned long *src1, const unsigned long *src2, unsigned int nbits)
{
	if (small_const_nbits(nbits))
		return !((*src1 ^ *src2) & BITMAP_LAST_WORD_MASK(nbits));
@@ -376,10 +380,9 @@ static inline bool bitmap_equal(const unsigned long *src1,
 *
 * Returns: True if (*@src1 | *@src2) == *@src3, false otherwise
 */
static inline bool bitmap_or_equal(const unsigned long *src1,
				   const unsigned long *src2,
				   const unsigned long *src3,
				   unsigned int nbits)
static __always_inline
bool bitmap_or_equal(const unsigned long *src1, const unsigned long *src2,
		     const unsigned long *src3, unsigned int nbits)
{
	if (!small_const_nbits(nbits))
		return __bitmap_or_equal(src1, src2, src3, nbits);
@@ -387,9 +390,8 @@ static inline bool bitmap_or_equal(const unsigned long *src1,
	return !(((*src1 | *src2) ^ *src3) & BITMAP_LAST_WORD_MASK(nbits));
}

static inline bool bitmap_intersects(const unsigned long *src1,
				     const unsigned long *src2,
				     unsigned int nbits)
static __always_inline
bool bitmap_intersects(const unsigned long *src1, const unsigned long *src2, unsigned int nbits)
{
	if (small_const_nbits(nbits))
		return ((*src1 & *src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
@@ -397,8 +399,8 @@ static inline bool bitmap_intersects(const unsigned long *src1,
		return __bitmap_intersects(src1, src2, nbits);
}

static inline bool bitmap_subset(const unsigned long *src1,
				 const unsigned long *src2, unsigned int nbits)
static __always_inline
bool bitmap_subset(const unsigned long *src1, const unsigned long *src2, unsigned int nbits)
{
	if (small_const_nbits(nbits))
		return ! ((*src1 & ~(*src2)) & BITMAP_LAST_WORD_MASK(nbits));
@@ -406,7 +408,8 @@ static inline bool bitmap_subset(const unsigned long *src1,
		return __bitmap_subset(src1, src2, nbits);
}

static inline bool bitmap_empty(const unsigned long *src, unsigned nbits)
static __always_inline
bool bitmap_empty(const unsigned long *src, unsigned nbits)
{
	if (small_const_nbits(nbits))
		return ! (*src & BITMAP_LAST_WORD_MASK(nbits));
@@ -414,7 +417,8 @@ static inline bool bitmap_empty(const unsigned long *src, unsigned nbits)
	return find_first_bit(src, nbits) == nbits;
}

static inline bool bitmap_full(const unsigned long *src, unsigned int nbits)
static __always_inline
bool bitmap_full(const unsigned long *src, unsigned int nbits)
{
	if (small_const_nbits(nbits))
		return ! (~(*src) & BITMAP_LAST_WORD_MASK(nbits));
@@ -448,8 +452,8 @@ unsigned long bitmap_weight_andnot(const unsigned long *src1,
	return __bitmap_weight_andnot(src1, src2, nbits);
}

static __always_inline void bitmap_set(unsigned long *map, unsigned int start,
		unsigned int nbits)
static __always_inline
void bitmap_set(unsigned long *map, unsigned int start, unsigned int nbits)
{
	if (__builtin_constant_p(nbits) && nbits == 1)
		__set_bit(start, map);
@@ -464,8 +468,8 @@ static __always_inline void bitmap_set(unsigned long *map, unsigned int start,
		__bitmap_set(map, start, nbits);
}

static __always_inline void bitmap_clear(unsigned long *map, unsigned int start,
		unsigned int nbits)
static __always_inline
void bitmap_clear(unsigned long *map, unsigned int start, unsigned int nbits)
{
	if (__builtin_constant_p(nbits) && nbits == 1)
		__clear_bit(start, map);
@@ -480,7 +484,8 @@ static __always_inline void bitmap_clear(unsigned long *map, unsigned int start,
		__bitmap_clear(map, start, nbits);
}

static inline void bitmap_shift_right(unsigned long *dst, const unsigned long *src,
static __always_inline
void bitmap_shift_right(unsigned long *dst, const unsigned long *src,
			unsigned int shift, unsigned int nbits)
{
	if (small_const_nbits(nbits))
@@ -489,7 +494,8 @@ static inline void bitmap_shift_right(unsigned long *dst, const unsigned long *s
		__bitmap_shift_right(dst, src, shift, nbits);
}

static inline void bitmap_shift_left(unsigned long *dst, const unsigned long *src,
static __always_inline
void bitmap_shift_left(unsigned long *dst, const unsigned long *src,
		       unsigned int shift, unsigned int nbits)
{
	if (small_const_nbits(nbits))
@@ -498,7 +504,8 @@ static inline void bitmap_shift_left(unsigned long *dst, const unsigned long *sr
		__bitmap_shift_left(dst, src, shift, nbits);
}

static inline void bitmap_replace(unsigned long *dst,
static __always_inline
void bitmap_replace(unsigned long *dst,
		    const unsigned long *old,
		    const unsigned long *new,
		    const unsigned long *mask,
@@ -545,7 +552,8 @@ static inline void bitmap_replace(unsigned long *dst,
 * bitmap_gather() can be seen as the 'reverse' bitmap_scatter() operation.
 * See bitmap_scatter() for details related to this relationship.
 */
static inline void bitmap_scatter(unsigned long *dst, const unsigned long *src,
static __always_inline
void bitmap_scatter(unsigned long *dst, const unsigned long *src,
		    const unsigned long *mask, unsigned int nbits)
{
	unsigned int n = 0;
@@ -599,7 +607,8 @@ static inline void bitmap_scatter(unsigned long *dst, const unsigned long *src,
 * bitmap_scatter(res, src, mask, n) and a call to
 * bitmap_scatter(res, result, mask, n) will lead to the same res value.
 */
static inline void bitmap_gather(unsigned long *dst, const unsigned long *src,
static __always_inline
void bitmap_gather(unsigned long *dst, const unsigned long *src,
		   const unsigned long *mask, unsigned int nbits)
{
	unsigned int n = 0;
@@ -611,9 +620,9 @@ static inline void bitmap_gather(unsigned long *dst, const unsigned long *src,
		__assign_bit(n++, dst, test_bit(bit, src));
}

static inline void bitmap_next_set_region(unsigned long *bitmap,
					  unsigned int *rs, unsigned int *re,
					  unsigned int end)
static __always_inline
void bitmap_next_set_region(unsigned long *bitmap, unsigned int *rs,
			    unsigned int *re, unsigned int end)
{
	*rs = find_next_bit(bitmap, end, *rs);
	*re = find_next_zero_bit(bitmap, end, *rs + 1);
@@ -628,7 +637,8 @@ static inline void bitmap_next_set_region(unsigned long *bitmap,
 * This is the complement to __bitmap_find_free_region() and releases
 * the found region (by clearing it in the bitmap).
 */
static inline void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order)
static __always_inline
void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order)
{
	bitmap_clear(bitmap, pos, BIT(order));
}
@@ -644,7 +654,8 @@ static inline void bitmap_release_region(unsigned long *bitmap, unsigned int pos
 * Returns: 0 on success, or %-EBUSY if specified region wasn't
 * free (not all bits were zero).
 */
static inline int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order)
static __always_inline
int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order)
{
	unsigned int len = BIT(order);

@@ -668,7 +679,8 @@ static inline int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos
 * Returns: the bit offset in bitmap of the allocated region,
 * or -errno on failure.
 */
static inline int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order)
static __always_inline
int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order)
{
	unsigned int pos, end;		/* scans bitmap by regions of size order */

@@ -722,7 +734,7 @@ static inline int bitmap_find_free_region(unsigned long *bitmap, unsigned int bi
 * That is ``(u32 *)(&val)[0]`` gets the upper 32 bits,
 * but we expect the lower 32-bits of u64.
 */
static inline void bitmap_from_u64(unsigned long *dst, u64 mask)
static __always_inline void bitmap_from_u64(unsigned long *dst, u64 mask)
{
	bitmap_from_arr64(dst, &mask, 64);
}
@@ -737,9 +749,8 @@ static inline void bitmap_from_u64(unsigned long *dst, u64 mask)
 * @map memory region. For @nbits = 0 and @nbits > BITS_PER_LONG the return
 * value is undefined.
 */
static inline unsigned long bitmap_read(const unsigned long *map,
					unsigned long start,
					unsigned long nbits)
static __always_inline
unsigned long bitmap_read(const unsigned long *map, unsigned long start, unsigned long nbits)
{
	size_t index = BIT_WORD(start);
	unsigned long offset = start % BITS_PER_LONG;
@@ -772,7 +783,8 @@ static inline unsigned long bitmap_read(const unsigned long *map,
 *
 * For @nbits == 0 and @nbits > BITS_PER_LONG no writes are performed.
 */
static inline void bitmap_write(unsigned long *map, unsigned long value,
static __always_inline
void bitmap_write(unsigned long *map, unsigned long value,
		  unsigned long start, unsigned long nbits)
{
	size_t index;