Commit f0fb260a authored by Mikko Perttunen's avatar Mikko Perttunen Committed by Thierry Reding
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gpu: host1x: Implement syncpoint wait using DMA fences



In anticipation of removal of the intr API, move host1x_syncpt_wait
to use DMA fences instead. As of this patch, this means that waits
have a 30 second maximum timeout because of the implicit timeout
we have with fences, but that will be lifted in a follow-up patch.

Signed-off-by: default avatarMikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: default avatarThierry Reding <treding@nvidia.com>
parent 1b5c09de
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+20 −76
Original line number Diff line number Diff line
@@ -7,6 +7,7 @@

#include <linux/module.h>
#include <linux/device.h>
#include <linux/dma-fence.h>
#include <linux/slab.h>

#include <trace/events/host1x.h>
@@ -209,17 +210,6 @@ int host1x_syncpt_incr(struct host1x_syncpt *sp)
}
EXPORT_SYMBOL(host1x_syncpt_incr);

/*
 * Updated sync point form hardware, and returns true if syncpoint is expired,
 * false if we may need to wait
 */
static bool syncpt_load_min_is_expired(struct host1x_syncpt *sp, u32 thresh)
{
	host1x_hw_syncpt_load(sp->host, sp);

	return host1x_syncpt_is_expired(sp, thresh);
}

/**
 * host1x_syncpt_wait() - wait for a syncpoint to reach a given value
 * @sp: host1x syncpoint
@@ -230,10 +220,10 @@ static bool syncpt_load_min_is_expired(struct host1x_syncpt *sp, u32 thresh)
int host1x_syncpt_wait(struct host1x_syncpt *sp, u32 thresh, long timeout,
		       u32 *value)
{
	DECLARE_WAIT_QUEUE_HEAD_ONSTACK(wq);
	void *ref;
	struct host1x_waitlist *waiter;
	int err = 0, check_count = 0;
	struct dma_fence *fence;
	long wait_err;

	host1x_hw_syncpt_load(sp->host, sp);

	if (value)
		*value = host1x_syncpt_load(sp);
@@ -241,73 +231,27 @@ int host1x_syncpt_wait(struct host1x_syncpt *sp, u32 thresh, long timeout,
	if (host1x_syncpt_is_expired(sp, thresh))
		return 0;

	if (!timeout) {
		err = -EAGAIN;
		goto done;
	}

	/* allocate a waiter */
	waiter = kzalloc(sizeof(*waiter), GFP_KERNEL);
	if (!waiter) {
		err = -ENOMEM;
		goto done;
	}

	/* schedule a wakeup when the syncpoint value is reached */
	err = host1x_intr_add_action(sp->host, sp, thresh,
				     HOST1X_INTR_ACTION_WAKEUP_INTERRUPTIBLE,
				     &wq, waiter, &ref);
	if (err)
		goto done;

	err = -EAGAIN;
	/* Caller-specified timeout may be impractically low */
	if (timeout < 0)
		timeout = LONG_MAX;
	else if (timeout == 0)
		return -EAGAIN;

	/* wait for the syncpoint, or timeout, or signal */
	while (timeout) {
		long check = min_t(long, SYNCPT_CHECK_PERIOD, timeout);
		int remain;
	fence = host1x_fence_create(sp, thresh);
	if (IS_ERR(fence))
		return PTR_ERR(fence);

	wait_err = dma_fence_wait_timeout(fence, true, timeout);
	dma_fence_put(fence);

		remain = wait_event_interruptible_timeout(wq,
				syncpt_load_min_is_expired(sp, thresh),
				check);
		if (remain > 0 || host1x_syncpt_is_expired(sp, thresh)) {
	if (value)
		*value = host1x_syncpt_load(sp);

			err = 0;

			break;
		}

		if (remain < 0) {
			err = remain;
			break;
		}

		timeout -= check;

		if (timeout && check_count <= MAX_STUCK_CHECK_COUNT) {
			dev_warn(sp->host->dev,
				"%s: syncpoint id %u (%s) stuck waiting %d, timeout=%ld\n",
				 current->comm, sp->id, sp->name,
				 thresh, timeout);

			host1x_debug_dump_syncpts(sp->host);

			if (check_count == MAX_STUCK_CHECK_COUNT)
				host1x_debug_dump(sp->host);

			check_count++;
		}
	}

	host1x_intr_put_ref(sp->host, sp->id, ref, true);

done:
	return err;
	if (wait_err == 0)
		return -EAGAIN;
	else if (wait_err < 0)
		return wait_err;
	else
		return 0;
}
EXPORT_SYMBOL(host1x_syncpt_wait);