Unverified Commit f4dfd684 authored by Maíra Canal's avatar Maíra Canal
Browse files

drm/vc4: Fix memory leak of BO array in hang state



The hang state's BO array is allocated separately with kzalloc() in
vc4_save_hang_state() but never freed in vc4_free_hang_state(). Add the
missing kfree() for the BO array before freeing the hang state struct.

Fixes: 21461365 ("drm/vc4: Add an interface for capturing the GPU state after a hang.")
Reviewed-by: default avatarMelissa Wen <mwen@igalia.com>
Link: https://patch.msgid.link/20260330-vc4-misc-fixes-v1-2-92defc940a29@igalia.com


Signed-off-by: default avatarMaíra Canal <mcanal@igalia.com>
parent aaefbdde
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+1 −0
Original line number Diff line number Diff line
@@ -62,6 +62,7 @@ vc4_free_hang_state(struct drm_device *dev, struct vc4_hang_state *state)
	for (i = 0; i < state->user_state.bo_count; i++)
		drm_gem_object_put(state->bo[i]);

	kfree(state->bo);
	kfree(state);
}