drm/virtio: fix byteorder handling in virtio_gpu_cmd_transfer_{from, to}_host_3d functions

Be consistent with the rest of the code base.
No functional change.

v2:
 - fix sparse warnings for virtio_gpu_cmd_transfer_to_host_2d call.
 - move convert_to_hw_box helper function.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
Link: http://patchwork.freedesktop.org/patch/msgid/20191023062539.11728-2-kraxel@redhat.com
This commit is contained in:
Gerd Hoffmann
2019-10-23 08:25:37 +02:00
parent 93adc0c2cb
commit 1dc3485247
3 changed files with 21 additions and 25 deletions

View File

@@ -40,6 +40,17 @@
+ MAX_INLINE_CMD_SIZE \
+ MAX_INLINE_RESP_SIZE)
static void convert_to_hw_box(struct virtio_gpu_box *dst,
const struct drm_virtgpu_3d_box *src)
{
dst->x = cpu_to_le32(src->x);
dst->y = cpu_to_le32(src->y);
dst->z = cpu_to_le32(src->z);
dst->w = cpu_to_le32(src->w);
dst->h = cpu_to_le32(src->h);
dst->d = cpu_to_le32(src->d);
}
void virtio_gpu_ctrl_ack(struct virtqueue *vq)
{
struct drm_device *dev = vq->vdev->priv;
@@ -965,7 +976,7 @@ virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
uint32_t ctx_id,
uint64_t offset, uint32_t level,
struct virtio_gpu_box *box,
struct drm_virtgpu_3d_box *box,
struct virtio_gpu_object_array *objs,
struct virtio_gpu_fence *fence)
{
@@ -987,7 +998,7 @@ void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D);
cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
cmd_p->box = *box;
convert_to_hw_box(&cmd_p->box, box);
cmd_p->offset = cpu_to_le64(offset);
cmd_p->level = cpu_to_le32(level);
@@ -997,7 +1008,7 @@ void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev,
uint32_t ctx_id,
uint64_t offset, uint32_t level,
struct virtio_gpu_box *box,
struct drm_virtgpu_3d_box *box,
struct virtio_gpu_object_array *objs,
struct virtio_gpu_fence *fence)
{
@@ -1013,7 +1024,7 @@ void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev,
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D);
cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
cmd_p->box = *box;
convert_to_hw_box(&cmd_p->box, box);
cmd_p->offset = cpu_to_le64(offset);
cmd_p->level = cpu_to_le32(level);