drm/virtio: implement blob resources: fix stride discrepancy

The old transfer ioctls may work on blob resources, and there is no
TRANSFER_BLOB hypercall now for simplicity.

The guest may have a image view on the blob resources such that the
stride is not equal to width * bytes_per_pixel.

For host-only blobs, we can repurpose the transfer ioctls to synchronize
caches as well.  For guest-only blobs, these operations are undefined
for now so leave them out.

Also, with seamless Wayland integration between guest/host looking
increasingly attractive, it also makes sense to keep track of
one value for stride.

Signed-off-by: Gurchetan Singh <gurchetansingh@chromium.org>
Acked-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20200924003214.662-16-gurchetansingh@chromium.org
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Gurchetan Singh
2020-09-23 17:32:11 -07:00
committed by Gerd Hoffmann
parent 1e2554f49e
commit 50c3d1938e
3 changed files with 47 additions and 6 deletions

View File

@@ -1017,6 +1017,8 @@ virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
uint32_t ctx_id,
uint64_t offset, uint32_t level,
uint32_t stride,
uint32_t layer_stride,
struct drm_virtgpu_3d_box *box,
struct virtio_gpu_object_array *objs,
struct virtio_gpu_fence *fence)
@@ -1025,12 +1027,14 @@ void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
struct virtio_gpu_transfer_host_3d *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
bool use_dma_api = !virtio_has_dma_quirk(vgdev->vdev);
struct virtio_gpu_object_shmem *shmem = to_virtio_gpu_shmem(bo);
if (use_dma_api)
if (virtio_gpu_is_shmem(bo) && use_dma_api) {
struct virtio_gpu_object_shmem *shmem = to_virtio_gpu_shmem(bo);
dma_sync_sg_for_device(vgdev->vdev->dev.parent,
shmem->pages->sgl, shmem->pages->nents,
DMA_TO_DEVICE);
}
cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
memset(cmd_p, 0, sizeof(*cmd_p));
@@ -1043,6 +1047,8 @@ void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
convert_to_hw_box(&cmd_p->box, box);
cmd_p->offset = cpu_to_le64(offset);
cmd_p->level = cpu_to_le32(level);
cmd_p->stride = cpu_to_le32(stride);
cmd_p->layer_stride = cpu_to_le32(layer_stride);
virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence);
}
@@ -1050,6 +1056,8 @@ void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev,
uint32_t ctx_id,
uint64_t offset, uint32_t level,
uint32_t stride,
uint32_t layer_stride,
struct drm_virtgpu_3d_box *box,
struct virtio_gpu_object_array *objs,
struct virtio_gpu_fence *fence)
@@ -1069,6 +1077,8 @@ void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev,
convert_to_hw_box(&cmd_p->box, box);
cmd_p->offset = cpu_to_le64(offset);
cmd_p->level = cpu_to_le32(level);
cmd_p->stride = cpu_to_le32(stride);
cmd_p->layer_stride = cpu_to_le32(layer_stride);
virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence);
}