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drm/vmwgfx: Break out surface and context management to separate files
Add a resource-private header for common resource definitions Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Dmitry Torokhov <dtor@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
committed by
Dave Airlie
parent
c0951b797e
commit
543831cfc9
274
drivers/gpu/drm/vmwgfx/vmwgfx_context.c
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274
drivers/gpu/drm/vmwgfx/vmwgfx_context.c
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/**************************************************************************
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*
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* Copyright © 2009-2012 VMware, Inc., Palo Alto, CA., USA
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#include "vmwgfx_drv.h"
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#include "vmwgfx_resource_priv.h"
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#include "ttm/ttm_placement.h"
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struct vmw_user_context {
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struct ttm_base_object base;
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struct vmw_resource res;
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};
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static void vmw_user_context_free(struct vmw_resource *res);
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static struct vmw_resource *
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vmw_user_context_base_to_res(struct ttm_base_object *base);
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static uint64_t vmw_user_context_size;
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static const struct vmw_user_resource_conv user_context_conv = {
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.object_type = VMW_RES_CONTEXT,
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.base_obj_to_res = vmw_user_context_base_to_res,
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.res_free = vmw_user_context_free
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};
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const struct vmw_user_resource_conv *user_context_converter =
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&user_context_conv;
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static const struct vmw_res_func vmw_legacy_context_func = {
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.res_type = vmw_res_context,
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.needs_backup = false,
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.may_evict = false,
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.type_name = "legacy contexts",
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.backup_placement = NULL,
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.create = NULL,
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.destroy = NULL,
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.bind = NULL,
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.unbind = NULL
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};
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/**
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* Context management:
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*/
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static void vmw_hw_context_destroy(struct vmw_resource *res)
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{
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struct vmw_private *dev_priv = res->dev_priv;
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struct {
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SVGA3dCmdHeader header;
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SVGA3dCmdDestroyContext body;
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} *cmd;
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vmw_execbuf_release_pinned_bo(dev_priv);
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cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
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if (unlikely(cmd == NULL)) {
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DRM_ERROR("Failed reserving FIFO space for surface "
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"destruction.\n");
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return;
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}
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cmd->header.id = cpu_to_le32(SVGA_3D_CMD_CONTEXT_DESTROY);
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cmd->header.size = cpu_to_le32(sizeof(cmd->body));
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cmd->body.cid = cpu_to_le32(res->id);
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vmw_fifo_commit(dev_priv, sizeof(*cmd));
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vmw_3d_resource_dec(dev_priv, false);
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}
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static int vmw_context_init(struct vmw_private *dev_priv,
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struct vmw_resource *res,
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void (*res_free) (struct vmw_resource *res))
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{
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int ret;
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struct {
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SVGA3dCmdHeader header;
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SVGA3dCmdDefineContext body;
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} *cmd;
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ret = vmw_resource_init(dev_priv, res, false,
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res_free, &vmw_legacy_context_func);
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if (unlikely(ret != 0)) {
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DRM_ERROR("Failed to allocate a resource id.\n");
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goto out_early;
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}
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if (unlikely(res->id >= SVGA3D_MAX_CONTEXT_IDS)) {
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DRM_ERROR("Out of hw context ids.\n");
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vmw_resource_unreference(&res);
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return -ENOMEM;
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}
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cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
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if (unlikely(cmd == NULL)) {
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DRM_ERROR("Fifo reserve failed.\n");
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vmw_resource_unreference(&res);
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return -ENOMEM;
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}
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cmd->header.id = cpu_to_le32(SVGA_3D_CMD_CONTEXT_DEFINE);
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cmd->header.size = cpu_to_le32(sizeof(cmd->body));
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cmd->body.cid = cpu_to_le32(res->id);
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vmw_fifo_commit(dev_priv, sizeof(*cmd));
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(void) vmw_3d_resource_inc(dev_priv, false);
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vmw_resource_activate(res, vmw_hw_context_destroy);
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return 0;
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out_early:
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if (res_free == NULL)
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kfree(res);
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else
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res_free(res);
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return ret;
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}
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struct vmw_resource *vmw_context_alloc(struct vmw_private *dev_priv)
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{
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struct vmw_resource *res = kmalloc(sizeof(*res), GFP_KERNEL);
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int ret;
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if (unlikely(res == NULL))
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return NULL;
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ret = vmw_context_init(dev_priv, res, NULL);
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return (ret == 0) ? res : NULL;
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}
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/**
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* User-space context management:
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*/
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static struct vmw_resource *
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vmw_user_context_base_to_res(struct ttm_base_object *base)
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{
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return &(container_of(base, struct vmw_user_context, base)->res);
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}
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static void vmw_user_context_free(struct vmw_resource *res)
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{
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struct vmw_user_context *ctx =
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container_of(res, struct vmw_user_context, res);
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struct vmw_private *dev_priv = res->dev_priv;
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ttm_base_object_kfree(ctx, base);
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ttm_mem_global_free(vmw_mem_glob(dev_priv),
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vmw_user_context_size);
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}
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/**
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* This function is called when user space has no more references on the
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* base object. It releases the base-object's reference on the resource object.
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*/
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static void vmw_user_context_base_release(struct ttm_base_object **p_base)
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{
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struct ttm_base_object *base = *p_base;
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struct vmw_user_context *ctx =
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container_of(base, struct vmw_user_context, base);
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struct vmw_resource *res = &ctx->res;
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*p_base = NULL;
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vmw_resource_unreference(&res);
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}
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int vmw_context_destroy_ioctl(struct drm_device *dev, void *data,
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struct drm_file *file_priv)
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{
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struct drm_vmw_context_arg *arg = (struct drm_vmw_context_arg *)data;
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struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile;
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return ttm_ref_object_base_unref(tfile, arg->cid, TTM_REF_USAGE);
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}
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int vmw_context_define_ioctl(struct drm_device *dev, void *data,
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struct drm_file *file_priv)
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{
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struct vmw_private *dev_priv = vmw_priv(dev);
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struct vmw_user_context *ctx;
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struct vmw_resource *res;
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struct vmw_resource *tmp;
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struct drm_vmw_context_arg *arg = (struct drm_vmw_context_arg *)data;
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struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile;
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struct vmw_master *vmaster = vmw_master(file_priv->master);
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int ret;
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/*
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* Approximate idr memory usage with 128 bytes. It will be limited
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* by maximum number_of contexts anyway.
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*/
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if (unlikely(vmw_user_context_size == 0))
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vmw_user_context_size = ttm_round_pot(sizeof(*ctx)) + 128;
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ret = ttm_read_lock(&vmaster->lock, true);
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if (unlikely(ret != 0))
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return ret;
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ret = ttm_mem_global_alloc(vmw_mem_glob(dev_priv),
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vmw_user_context_size,
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false, true);
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if (unlikely(ret != 0)) {
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if (ret != -ERESTARTSYS)
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DRM_ERROR("Out of graphics memory for context"
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" creation.\n");
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goto out_unlock;
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}
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ctx = kzalloc(sizeof(*ctx), GFP_KERNEL);
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if (unlikely(ctx == NULL)) {
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ttm_mem_global_free(vmw_mem_glob(dev_priv),
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vmw_user_context_size);
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ret = -ENOMEM;
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goto out_unlock;
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}
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res = &ctx->res;
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ctx->base.shareable = false;
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ctx->base.tfile = NULL;
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/*
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* From here on, the destructor takes over resource freeing.
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*/
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ret = vmw_context_init(dev_priv, res, vmw_user_context_free);
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if (unlikely(ret != 0))
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goto out_unlock;
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tmp = vmw_resource_reference(&ctx->res);
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ret = ttm_base_object_init(tfile, &ctx->base, false, VMW_RES_CONTEXT,
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&vmw_user_context_base_release, NULL);
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if (unlikely(ret != 0)) {
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vmw_resource_unreference(&tmp);
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goto out_err;
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}
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arg->cid = ctx->base.hash.key;
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out_err:
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vmw_resource_unreference(&res);
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out_unlock:
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ttm_read_unlock(&vmaster->lock);
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return ret;
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}
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