drm/vmwgfx: Add support for UA view commands

Virtual device now support new commands to manage unordered access
views. Allow them as part of user-space command buffer. This involves
adding UA view cotable, binding tracker info, new view type and command
verifier functions.

v2: fix comment typo
v3: style fixes (don't use deprecated PTR_RET)

Signed-off-by: Deepak Rawat <drawat.floss@gmail.com>
Signed-off-by: Neha Bhende <bhenden@vmware.com>
Reviewed-by: Thomas Hellström (VMware) <thomas_os@shipmail.org>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Roland Scheidegger <sroland@vmware.com>
This commit is contained in:
Deepak Rawat
2018-12-13 13:51:08 -08:00
committed by Roland Scheidegger
parent d2e90ab374
commit 5e8ec0d919
7 changed files with 319 additions and 18 deletions

View File

@@ -30,6 +30,7 @@ enum vmw_view_type {
vmw_view_sr,
vmw_view_rt,
vmw_view_ds,
vmw_view_ua,
vmw_view_max,
};
@@ -61,6 +62,7 @@ union vmw_view_destroy {
struct SVGA3dCmdDXDestroyRenderTargetView rtv;
struct SVGA3dCmdDXDestroyShaderResourceView srv;
struct SVGA3dCmdDXDestroyDepthStencilView dsv;
struct SVGA3dCmdDXDestroyUAView uav;
u32 view_id;
};
@@ -87,6 +89,10 @@ static inline enum vmw_view_type vmw_view_cmd_to_type(u32 id)
{
u32 tmp = (id - SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW) / 2;
if (id == SVGA_3D_CMD_DX_DEFINE_UA_VIEW ||
id == SVGA_3D_CMD_DX_DESTROY_UA_VIEW)
return vmw_view_ua;
if (tmp > (u32)vmw_view_max)
return vmw_view_max;