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net: sk_msg: Simplify sk_psock initialization
Initializing psock->sk_proto and other saved callbacks is only done in sk_psock_update_proto, after sk_psock_init has returned. The logic for this is difficult to follow, and needlessly complex. Instead, initialize psock->sk_proto whenever we allocate a new psock. Additionally, assert the following invariants: * The SK has no ULP: ULP does it's own finagling of sk->sk_prot * sk_user_data is unused: we need it to store sk_psock Protect our access to sk_user_data with sk_callback_lock, which is what other users like reuseport arrays, etc. do. The result is that an sk_psock is always fully initialized, and that psock->sk_proto is always the "original" struct proto. The latter allows us to use psock->sk_proto when initializing IPv6 TCP / UDP callbacks for sockmap. Signed-off-by: Lorenz Bauer <lmb@cloudflare.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: John Fastabend <john.fastabend@gmail.com> Link: https://lore.kernel.org/bpf/20200821102948.21918-2-lmb@cloudflare.com
This commit is contained in:
committed by
Alexei Starovoitov
parent
dca5612f8e
commit
7b219da43f
@@ -340,23 +340,6 @@ static inline void sk_psock_update_proto(struct sock *sk,
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struct sk_psock *psock,
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struct proto *ops)
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{
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/* Initialize saved callbacks and original proto only once, since this
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* function may be called multiple times for a psock, e.g. when
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* psock->progs.msg_parser is updated.
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*
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* Since we've not installed the new proto, psock is not yet in use and
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* we can initialize it without synchronization.
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*/
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if (!psock->sk_proto) {
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struct proto *orig = READ_ONCE(sk->sk_prot);
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psock->saved_unhash = orig->unhash;
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psock->saved_close = orig->close;
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psock->saved_write_space = sk->sk_write_space;
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psock->sk_proto = orig;
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}
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/* Pairs with lockless read in sk_clone_lock() */
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WRITE_ONCE(sk->sk_prot, ops);
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}
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