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drm/vmwgfx: Update device includes for DX device functionality
Add DX includes and move all device includes to a separate directory. Co-authored with Thomas Hellstrom, Charmaine Lee and above all, the VMware device team. Signed-off-by: Sinclair Yeh <syeh@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Charmaine Lee <charmainel@vmware.com>
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Thomas Hellstrom
parent
5101020c78
commit
8ce75f8ab9
@@ -696,7 +696,7 @@ int vmw_context_binding_add(struct vmw_ctx_binding_state *cbs,
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break;
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case vmw_ctx_binding_shader:
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if (unlikely((unsigned)bi->i1.shader_type >=
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SVGA3D_SHADERTYPE_MAX)) {
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SVGA3D_SHADERTYPE_PREDX_MAX)) {
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DRM_ERROR("Illegal shader type %u.\n",
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(unsigned) bi->i1.shader_type);
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return -EINVAL;
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