drm/vmwgfx: Update device includes for DX device functionality

Add DX includes and move all device includes to a separate directory.

Co-authored with Thomas Hellstrom, Charmaine Lee and above all,
the VMware device team.

Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Charmaine Lee <charmainel@vmware.com>
This commit is contained in:
Sinclair Yeh
2015-07-08 21:20:39 -07:00
committed by Thomas Hellstrom
parent 5101020c78
commit 8ce75f8ab9
31 changed files with 7598 additions and 3880 deletions

View File

@@ -696,7 +696,7 @@ int vmw_context_binding_add(struct vmw_ctx_binding_state *cbs,
break;
case vmw_ctx_binding_shader:
if (unlikely((unsigned)bi->i1.shader_type >=
SVGA3D_SHADERTYPE_MAX)) {
SVGA3D_SHADERTYPE_PREDX_MAX)) {
DRM_ERROR("Illegal shader type %u.\n",
(unsigned) bi->i1.shader_type);
return -EINVAL;