drm/vmwgfx: Fix a couple of sparse warnings and errors

Introduced with 3.14-rc1

Reported-by: Fengguang Wu <fengguang.wu@intel.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
This commit is contained in:
Thomas Hellstrom
2014-02-06 12:35:05 +01:00
parent 7c4c62a04a
commit 8e67bbbc51
3 changed files with 13 additions and 14 deletions

View File

@@ -371,13 +371,13 @@ int vmw_shader_destroy_ioctl(struct drm_device *dev, void *data,
TTM_REF_USAGE);
}
int vmw_shader_alloc(struct vmw_private *dev_priv,
struct vmw_dma_buffer *buffer,
size_t shader_size,
size_t offset,
SVGA3dShaderType shader_type,
struct ttm_object_file *tfile,
u32 *handle)
static int vmw_shader_alloc(struct vmw_private *dev_priv,
struct vmw_dma_buffer *buffer,
size_t shader_size,
size_t offset,
SVGA3dShaderType shader_type,
struct ttm_object_file *tfile,
u32 *handle)
{
struct vmw_user_shader *ushader;
struct vmw_resource *res, *tmp;
@@ -779,6 +779,8 @@ vmw_compat_shader_man_create(struct vmw_private *dev_priv)
int ret;
man = kzalloc(sizeof(*man), GFP_KERNEL);
if (man == NULL)
return ERR_PTR(-ENOMEM);
man->dev_priv = dev_priv;
INIT_LIST_HEAD(&man->list);