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drm/i915: Pack params to engine->schedule() into a struct
Today we only want to pass along the priority to engine->schedule(), but in the future we want to have much more control over the various aspects of the GPU during a context's execution, for example controlling the frequency allowed. As we need an ever growing number of parameters for scheduling, move those into a struct for convenience. v2: Move the anonymous struct into its own function for legibility and ye olde gcc. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180418184052.7129-3-chris@chris-wilson.co.uk
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@@ -628,7 +628,7 @@ static int active_engine(void *data)
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}
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if (arg->flags & TEST_PRIORITY)
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ctx[idx]->priority =
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ctx[idx]->sched.priority =
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i915_prandom_u32_max_state(512, &prng);
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rq[idx] = i915_request_get(new);
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@@ -683,7 +683,7 @@ static int __igt_reset_engines(struct drm_i915_private *i915,
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return err;
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if (flags & TEST_PRIORITY)
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h.ctx->priority = 1024;
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h.ctx->sched.priority = 1024;
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}
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for_each_engine(engine, i915, id) {
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