block: remove blk_queue_zone_sectors

Always use bdev_zone_sectors instead.

Signed-off-by: Christoph Hellwig <hch@lst.de>
Reviewed-by: Chaitanya Kulkarni <kch@nvidia.com>
Reviewed-by: Damien Le Moal <damien.lemoal@opensource.wdc.com>
Reviewed-by: Johannes Thumshirn <johannes.thumshirn@wdc.com>
Link: https://lore.kernel.org/r/20220706070350.1703384-16-hch@lst.de
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This commit is contained in:
Christoph Hellwig
2022-07-06 09:03:49 +02:00
committed by Jens Axboe
parent fabed68c27
commit de71973c29
3 changed files with 10 additions and 15 deletions

View File

@@ -667,11 +667,6 @@ static inline bool blk_queue_is_zoned(struct request_queue *q)
}
}
static inline sector_t blk_queue_zone_sectors(struct request_queue *q)
{
return blk_queue_is_zoned(q) ? q->limits.chunk_sectors : 0;
}
#ifdef CONFIG_BLK_DEV_ZONED
static inline unsigned int blk_queue_nr_zones(struct request_queue *q)
{
@@ -1310,9 +1305,9 @@ static inline sector_t bdev_zone_sectors(struct block_device *bdev)
{
struct request_queue *q = bdev_get_queue(bdev);
if (q)
return blk_queue_zone_sectors(q);
return 0;
if (!blk_queue_is_zoned(q))
return 0;
return q->limits.chunk_sectors;
}
static inline int queue_dma_alignment(const struct request_queue *q)