drm/virtio: implement context init: plumb {base_fence_ctx, ring_idx} to virtio_gpu_fence_alloc

These were defined in the previous commit. We'll need these
parameters when allocating a dma_fence.  The use case for this
is multiple synchronizations timelines.

The maximum number of timelines per 3D instance will be 32. Usually,
only 2 are needed -- one for CPU commands, and another for GPU
commands.

As such, we'll need to specify these parameters when allocating a
dma_fence.

vgdev->fence_drv.context is the "default" fence context for 2D mode
and old userspace.

Signed-off-by: Gurchetan Singh <gurchetansingh@chromium.org>
Acked-by: Lingfeng Yang <lfy@google.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20210921232024.817-8-gurchetansingh@chromium.org
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Gurchetan Singh
2021-09-21 16:20:19 -07:00
committed by Gerd Hoffmann
parent 7547675b84
commit e8b6e76f69
4 changed files with 13 additions and 8 deletions

View File

@@ -426,8 +426,9 @@ struct drm_plane *virtio_gpu_plane_init(struct virtio_gpu_device *vgdev,
int index);
/* virtgpu_fence.c */
struct virtio_gpu_fence *virtio_gpu_fence_alloc(
struct virtio_gpu_device *vgdev);
struct virtio_gpu_fence *virtio_gpu_fence_alloc(struct virtio_gpu_device *vgdev,
uint64_t base_fence_ctx,
uint32_t ring_idx);
void virtio_gpu_fence_emit(struct virtio_gpu_device *vgdev,
struct virtio_gpu_ctrl_hdr *cmd_hdr,
struct virtio_gpu_fence *fence);