drm/amdgpu: Set GTT size equal to TTM mem limit

Use the helper function in TTM to get TTM mem limit and
set GTT size to be equal to TTL mem limit.

Signed-off-by: Mukul Joshi <mukul.joshi@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Mukul Joshi
2023-04-25 14:13:36 -04:00
committed by Alex Deucher
parent 1d74159021
commit f1f6f48a33
2 changed files with 6 additions and 20 deletions

View File

@@ -1803,26 +1803,13 @@ int amdgpu_ttm_init(struct amdgpu_device *adev)
DRM_INFO("amdgpu: %uM of VRAM memory ready\n",
(unsigned) (adev->gmc.real_vram_size / (1024 * 1024)));
/* Compute GTT size, either based on 1/2 the size of RAM size
* or whatever the user passed on module init */
if (amdgpu_gtt_size == -1) {
struct sysinfo si;
si_meminfo(&si);
/* Certain GL unit tests for large textures can cause problems
* with the OOM killer since there is no way to link this memory
* to a process. This was originally mitigated (but not necessarily
* eliminated) by limiting the GTT size. The problem is this limit
* is often too low for many modern games so just make the limit 1/2
* of system memory which aligns with TTM. The OOM accounting needs
* to be addressed, but we shouldn't prevent common 3D applications
* from being usable just to potentially mitigate that corner case.
*/
gtt_size = max((AMDGPU_DEFAULT_GTT_SIZE_MB << 20),
(u64)si.totalram * si.mem_unit / 2);
} else {
/* Compute GTT size, either based on TTM limit
* or whatever the user passed on module init.
*/
if (amdgpu_gtt_size == -1)
gtt_size = ttm_tt_pages_limit() << PAGE_SHIFT;
else
gtt_size = (uint64_t)amdgpu_gtt_size << 20;
}
/* Initialize GTT memory pool */
r = amdgpu_gtt_mgr_init(adev, gtt_size);