Files
linux-net/drivers/gpu/drm
Dave Airlie 312fec1405 drm: Initial KMS driver for AST (ASpeed Technologies) 2000 series (v2)
This is the initial driver for the Aspeed Technologies chips found in
servers. This driver supports the AST 2000, 2100, 2200, 2150 and 2300. It
doesn't support the AST11xx due to lack of hw to test it on, and them requiring
different codepaths.

This driver is intended to be used with xf86-video-modesetting in userspace.

This driver has a slightly different design than other KMS drivers, but
future server chips will probably share similiar setup. As these GPUs commonly
have low video RAM, it doesn't make sense to put the kms console in VRAM
always. This driver places the kms console into system RAM, and does dirty
updates to a copy in video RAM. When userspace sets a new scanout buffer,
it forcefully evicts the video RAM console, and X can create a framebuffer
that can use all of of video RAM.

This driver uses TTM but in a very simple fashion to control the eviction
to system RAM of the console, and multiple servers.

v2: add s/r support, fix Kconfig.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-17 10:53:37 +01:00
..
2012-04-21 01:58:20 -04:00
2012-04-02 11:08:17 +01:00
2012-04-20 17:29:13 -07:00
2012-03-30 11:52:44 +01:00
2012-02-29 10:18:29 +00:00
2012-02-29 10:18:29 +00:00
2012-03-15 09:52:51 +00:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html