Loading crypto/sha256_generic.c +2 −1 Original line number Diff line number Diff line Loading @@ -24,6 +24,7 @@ #include <linux/types.h> #include <crypto/sha.h> #include <asm/byteorder.h> #include <asm/unaligned.h> static inline u32 Ch(u32 x, u32 y, u32 z) { Loading @@ -42,7 +43,7 @@ static inline u32 Maj(u32 x, u32 y, u32 z) static inline void LOAD_OP(int I, u32 *W, const u8 *input) { W[I] = __be32_to_cpu( ((__be32*)(input))[I] ); W[I] = get_unaligned_be32((__u32 *)input + I); } static inline void BLEND_OP(int I, u32 *W) Loading crypto/sha512_generic.c +2 −1 Original line number Diff line number Diff line Loading @@ -20,6 +20,7 @@ #include <crypto/sha.h> #include <linux/percpu.h> #include <asm/byteorder.h> #include <asm/unaligned.h> static inline u64 Ch(u64 x, u64 y, u64 z) { Loading Loading @@ -68,7 +69,7 @@ static const u64 sha512_K[80] = { static inline void LOAD_OP(int I, u64 *W, const u8 *input) { W[I] = __be64_to_cpu( ((__be64*)(input))[I] ); W[I] = get_unaligned_be64((__u64 *)input + I); } static inline void BLEND_OP(int I, u64 *W) Loading Loading
crypto/sha256_generic.c +2 −1 Original line number Diff line number Diff line Loading @@ -24,6 +24,7 @@ #include <linux/types.h> #include <crypto/sha.h> #include <asm/byteorder.h> #include <asm/unaligned.h> static inline u32 Ch(u32 x, u32 y, u32 z) { Loading @@ -42,7 +43,7 @@ static inline u32 Maj(u32 x, u32 y, u32 z) static inline void LOAD_OP(int I, u32 *W, const u8 *input) { W[I] = __be32_to_cpu( ((__be32*)(input))[I] ); W[I] = get_unaligned_be32((__u32 *)input + I); } static inline void BLEND_OP(int I, u32 *W) Loading
crypto/sha512_generic.c +2 −1 Original line number Diff line number Diff line Loading @@ -20,6 +20,7 @@ #include <crypto/sha.h> #include <linux/percpu.h> #include <asm/byteorder.h> #include <asm/unaligned.h> static inline u64 Ch(u64 x, u64 y, u64 z) { Loading Loading @@ -68,7 +69,7 @@ static const u64 sha512_K[80] = { static inline void LOAD_OP(int I, u64 *W, const u8 *input) { W[I] = __be64_to_cpu( ((__be64*)(input))[I] ); W[I] = get_unaligned_be64((__u64 *)input + I); } static inline void BLEND_OP(int I, u64 *W) Loading