Commit c56f97c5 authored by Yury Norov [NVIDIA]'s avatar Yury Norov [NVIDIA] Committed by Yury Norov
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bitmap: generalize node_random()



Generalize node_random() and make it available to general bitmaps and
cpumasks users.

Notice, find_first_bit() is generally faster than find_nth_bit(), and we
employ it when there's a single set bit in the bitmap.

See commit 3e061d92 ("lib/nodemask: optimize node_random for
nodemask with single NUMA node").

CC: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: default avatar"Yury Norov [NVIDIA]" <yury.norov@gmail.com>
parent 73392339
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+2 −0
Original line number Diff line number Diff line
@@ -44,6 +44,8 @@ unsigned long _find_next_bit_le(const unsigned long *addr, unsigned
				long size, unsigned long offset);
#endif

unsigned long find_random_bit(const unsigned long *addr, unsigned long size);

#ifndef find_next_bit
/**
 * find_next_bit - find the next set bit in a memory region
+3 −15
Original line number Diff line number Diff line
@@ -492,21 +492,9 @@ static __always_inline int num_node_state(enum node_states state)
static __always_inline int node_random(const nodemask_t *maskp)
{
#if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1)
	int w, bit;

	w = nodes_weight(*maskp);
	switch (w) {
	case 0:
		bit = NUMA_NO_NODE;
		break;
	case 1:
		bit = first_node(*maskp);
		break;
	default:
		bit = find_nth_bit(maskp->bits, MAX_NUMNODES, get_random_u32_below(w));
		break;
	}
	return bit;
	int node = find_random_bit(maskp->bits, MAX_NUMNODES);

	return node < MAX_NUMNODES ? node : NUMA_NO_NODE;
#else
	return 0;
#endif
+24 −0
Original line number Diff line number Diff line
@@ -18,6 +18,7 @@
#include <linux/math.h>
#include <linux/minmax.h>
#include <linux/swab.h>
#include <linux/random.h>

/*
 * Common helper for find_bit() function family
@@ -291,3 +292,26 @@ EXPORT_SYMBOL(_find_next_bit_le);
#endif

#endif /* __BIG_ENDIAN */

/**
 * find_random_bit - find a set bit at random position
 * @addr: The address to base the search on
 * @size: The bitmap size in bits
 *
 * Returns: a position of a random set bit; >= @size otherwise
 */
unsigned long find_random_bit(const unsigned long *addr, unsigned long size)
{
	int w = bitmap_weight(addr, size);

	switch (w) {
	case 0:
		return size;
	case 1:
		/* Performance trick for single-bit bitmaps */
		return find_first_bit(addr, size);
	default:
		return find_nth_bit(addr, size, get_random_u32_below(w));
	}
}
EXPORT_SYMBOL(find_random_bit);