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drm/vc4: Fix memory leak of BO array in hang state
The hang state's BO array is allocated separately with kzalloc() in vc4_save_hang_state() but never freed in vc4_free_hang_state(). Add the missing kfree() for the BO array before freeing the hang state struct. Fixes: 21461365 ("drm/vc4: Add an interface for capturing the GPU state after a hang.") Reviewed-by:Melissa Wen <mwen@igalia.com> Link: https://patch.msgid.link/20260330-vc4-misc-fixes-v1-2-92defc940a29@igalia.com Signed-off-by:
Maíra Canal <mcanal@igalia.com>