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This is a baby-step in the direction of having finer-grained locking than the struct_mutex. Specifically, this will enable new debugging code to read the active list for printing out GPU state when the GPU is wedged, (while the struct_mutex is held, of course). Signed-off-by: Carl Worth <cworth@cworth.org> [anholt: indentation fix] Signed-off-by: Eric Anholt <eric@anholt.net>
7.7 KiB
7.7 KiB