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Instead of storing the queue's active job in four different variables, store the active job inside the queue's state. This way, it's possible to access all active jobs using an index based in `enum v3d_queue`. Reviewed-by:Iago Toral Quiroga <itoral@igalia.com> Reviewed-by:
Melissa Wen <mwen@igalia.com> Link: https://lore.kernel.org/r/20250826-v3d-queue-lock-v3-2-979efc43e490@igalia.com Signed-off-by:
Maíra Canal <mcanal@igalia.com>