Commit 1273d22b authored by Karunika Choo's avatar Karunika Choo Committed by Boris Brezillon
Browse files

drm/panthor: Clean up 64-bit register definitions



With the introduction of 64-bit register accessors, the separate *_HI
definitions are no longer necessary. This change removes them and
renames the corresponding *_LO entries for cleaner and more consistent
register definitions.

Reviewed-by: default avatarLiviu Dudau <liviu.dudau@arm.com>
Reviewed-by: default avatarSteven Price <steven.price@arm.com>
Reviewed-by: default avatarBoris Brezillon <boris.brezillon@collabora.com>
Suggested-by: default avatarBoris Brezillon <boris.brezillon@collabora.com>
Signed-off-by: default avatarKarunika Choo <karunika.choo@arm.com>
Link: https://lore.kernel.org/r/20250606101835.41840-3-boris.brezillon@collabora.com


Signed-off-by: default avatarBoris Brezillon <boris.brezillon@collabora.com>
parent 4d230aa2
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+2 −2
Original line number Diff line number Diff line
@@ -772,8 +772,8 @@ static int panthor_query_timestamp_info(struct panthor_device *ptdev,
#else
	arg->timestamp_frequency = 0;
#endif
	arg->current_timestamp = gpu_read64_counter(ptdev, GPU_TIMESTAMP_LO);
	arg->timestamp_offset = gpu_read64(ptdev, GPU_TIMESTAMP_OFFSET_LO);
	arg->current_timestamp = gpu_read64_counter(ptdev, GPU_TIMESTAMP);
	arg->timestamp_offset = gpu_read64(ptdev, GPU_TIMESTAMP_OFFSET);

	pm_runtime_put(ptdev->base.dev);
	return 0;
+4 −4
Original line number Diff line number Diff line
@@ -108,9 +108,9 @@ static void panthor_gpu_init_info(struct panthor_device *ptdev)

	ptdev->gpu_info.as_present = gpu_read(ptdev, GPU_AS_PRESENT);

	ptdev->gpu_info.shader_present = gpu_read64(ptdev, GPU_SHADER_PRESENT_LO);
	ptdev->gpu_info.tiler_present = gpu_read64(ptdev, GPU_TILER_PRESENT_LO);
	ptdev->gpu_info.l2_present = gpu_read64(ptdev, GPU_L2_PRESENT_LO);
	ptdev->gpu_info.shader_present = gpu_read64(ptdev, GPU_SHADER_PRESENT);
	ptdev->gpu_info.tiler_present = gpu_read64(ptdev, GPU_TILER_PRESENT);
	ptdev->gpu_info.l2_present = gpu_read64(ptdev, GPU_L2_PRESENT);

	arch_major = GPU_ARCH_MAJOR(ptdev->gpu_info.gpu_id);
	product_major = GPU_PROD_MAJOR(ptdev->gpu_info.gpu_id);
@@ -149,7 +149,7 @@ static void panthor_gpu_irq_handler(struct panthor_device *ptdev, u32 status)

	if (status & GPU_IRQ_FAULT) {
		u32 fault_status = gpu_read(ptdev, GPU_FAULT_STATUS);
		u64 address = gpu_read64(ptdev, GPU_FAULT_ADDR_LO);
		u64 address = gpu_read64(ptdev, GPU_FAULT_ADDR);

		drm_warn(&ptdev->base, "GPU Fault 0x%08x (%s) at 0x%016llx\n",
			 fault_status, panthor_exception_name(ptdev, fault_status & 0xFF),
+5 −5
Original line number Diff line number Diff line
@@ -30,9 +30,9 @@ int panthor_gpu_block_power_off(struct panthor_device *ptdev,
 */
#define panthor_gpu_power_on(ptdev, type, mask, timeout_us) \
	panthor_gpu_block_power_on(ptdev, #type, \
				  type ## _PWRON_LO, \
				  type ## _PWRTRANS_LO, \
				  type ## _READY_LO, \
				  type ## _PWRON, \
				  type ## _PWRTRANS, \
				  type ## _READY, \
				  mask, timeout_us)

/**
@@ -42,8 +42,8 @@ int panthor_gpu_block_power_off(struct panthor_device *ptdev,
 */
#define panthor_gpu_power_off(ptdev, type, mask, timeout_us) \
	panthor_gpu_block_power_off(ptdev, #type, \
				   type ## _PWROFF_LO, \
				   type ## _PWRTRANS_LO, \
				   type ## _PWROFF, \
				   type ## _PWRTRANS, \
				   mask, timeout_us)

int panthor_gpu_l2_power_on(struct panthor_device *ptdev);
+8 −8
Original line number Diff line number Diff line
@@ -564,7 +564,7 @@ static void lock_region(struct panthor_device *ptdev, u32 as_nr,
	region = region_width | region_start;

	/* Lock the region that needs to be updated */
	gpu_write64(ptdev, AS_LOCKADDR_LO(as_nr), region);
	gpu_write64(ptdev, AS_LOCKADDR(as_nr), region);
	write_cmd(ptdev, as_nr, AS_COMMAND_LOCK);
}

@@ -614,9 +614,9 @@ static int panthor_mmu_as_enable(struct panthor_device *ptdev, u32 as_nr,
	if (ret)
		return ret;

	gpu_write64(ptdev, AS_TRANSTAB_LO(as_nr), transtab);
	gpu_write64(ptdev, AS_MEMATTR_LO(as_nr), memattr);
	gpu_write64(ptdev, AS_TRANSCFG_LO(as_nr), transcfg);
	gpu_write64(ptdev, AS_TRANSTAB(as_nr), transtab);
	gpu_write64(ptdev, AS_MEMATTR(as_nr), memattr);
	gpu_write64(ptdev, AS_TRANSCFG(as_nr), transcfg);

	return write_cmd(ptdev, as_nr, AS_COMMAND_UPDATE);
}
@@ -629,9 +629,9 @@ static int panthor_mmu_as_disable(struct panthor_device *ptdev, u32 as_nr)
	if (ret)
		return ret;

	gpu_write64(ptdev, AS_TRANSTAB_LO(as_nr), 0);
	gpu_write64(ptdev, AS_MEMATTR_LO(as_nr), 0);
	gpu_write64(ptdev, AS_TRANSCFG_LO(as_nr), AS_TRANSCFG_ADRMODE_UNMAPPED);
	gpu_write64(ptdev, AS_TRANSTAB(as_nr), 0);
	gpu_write64(ptdev, AS_MEMATTR(as_nr), 0);
	gpu_write64(ptdev, AS_TRANSCFG(as_nr), AS_TRANSCFG_ADRMODE_UNMAPPED);

	return write_cmd(ptdev, as_nr, AS_COMMAND_UPDATE);
}
@@ -1670,7 +1670,7 @@ static void panthor_mmu_irq_handler(struct panthor_device *ptdev, u32 status)
		u32 source_id;

		fault_status = gpu_read(ptdev, AS_FAULTSTATUS(as));
		addr = gpu_read64(ptdev, AS_FAULTADDRESS_LO(as));
		addr = gpu_read64(ptdev, AS_FAULTADDRESS(as));

		/* decode the fault status */
		exception_type = fault_status & 0xFF;
+33 −61
Original line number Diff line number Diff line
@@ -63,20 +63,16 @@
#define   GPU_STATUS_DBG_ENABLED			BIT(8)

#define GPU_FAULT_STATUS				0x3C
#define GPU_FAULT_ADDR_LO				0x40
#define GPU_FAULT_ADDR_HI				0x44
#define GPU_FAULT_ADDR					0x40

#define GPU_PWR_KEY					0x50
#define  GPU_PWR_KEY_UNLOCK				0x2968A819
#define GPU_PWR_OVERRIDE0				0x54
#define GPU_PWR_OVERRIDE1				0x58

#define GPU_TIMESTAMP_OFFSET_LO				0x88
#define GPU_TIMESTAMP_OFFSET_HI				0x8C
#define GPU_CYCLE_COUNT_LO				0x90
#define GPU_CYCLE_COUNT_HI				0x94
#define GPU_TIMESTAMP_LO				0x98
#define GPU_TIMESTAMP_HI				0x9C
#define GPU_TIMESTAMP_OFFSET				0x88
#define GPU_CYCLE_COUNT					0x90
#define GPU_TIMESTAMP					0x98

#define GPU_THREAD_MAX_THREADS				0xA0
#define GPU_THREAD_MAX_WORKGROUP_SIZE			0xA4
@@ -85,47 +81,29 @@

#define GPU_TEXTURE_FEATURES(n)				(0xB0 + ((n) * 4))

#define GPU_SHADER_PRESENT_LO				0x100
#define GPU_SHADER_PRESENT_HI				0x104
#define GPU_TILER_PRESENT_LO				0x110
#define GPU_TILER_PRESENT_HI				0x114
#define GPU_L2_PRESENT_LO				0x120
#define GPU_L2_PRESENT_HI				0x124

#define SHADER_READY_LO					0x140
#define SHADER_READY_HI					0x144
#define TILER_READY_LO					0x150
#define TILER_READY_HI					0x154
#define L2_READY_LO					0x160
#define L2_READY_HI					0x164

#define SHADER_PWRON_LO					0x180
#define SHADER_PWRON_HI					0x184
#define TILER_PWRON_LO					0x190
#define TILER_PWRON_HI					0x194
#define L2_PWRON_LO					0x1A0
#define L2_PWRON_HI					0x1A4

#define SHADER_PWROFF_LO				0x1C0
#define SHADER_PWROFF_HI				0x1C4
#define TILER_PWROFF_LO					0x1D0
#define TILER_PWROFF_HI					0x1D4
#define L2_PWROFF_LO					0x1E0
#define L2_PWROFF_HI					0x1E4

#define SHADER_PWRTRANS_LO				0x200
#define SHADER_PWRTRANS_HI				0x204
#define TILER_PWRTRANS_LO				0x210
#define TILER_PWRTRANS_HI				0x214
#define L2_PWRTRANS_LO					0x220
#define L2_PWRTRANS_HI					0x224

#define SHADER_PWRACTIVE_LO				0x240
#define SHADER_PWRACTIVE_HI				0x244
#define TILER_PWRACTIVE_LO				0x250
#define TILER_PWRACTIVE_HI				0x254
#define L2_PWRACTIVE_LO					0x260
#define L2_PWRACTIVE_HI					0x264
#define GPU_SHADER_PRESENT				0x100
#define GPU_TILER_PRESENT				0x110
#define GPU_L2_PRESENT					0x120

#define SHADER_READY					0x140
#define TILER_READY					0x150
#define L2_READY					0x160

#define SHADER_PWRON					0x180
#define TILER_PWRON					0x190
#define L2_PWRON					0x1A0

#define SHADER_PWROFF					0x1C0
#define TILER_PWROFF					0x1D0
#define L2_PWROFF					0x1E0

#define SHADER_PWRTRANS					0x200
#define TILER_PWRTRANS					0x210
#define L2_PWRTRANS					0x220

#define SHADER_PWRACTIVE				0x240
#define TILER_PWRACTIVE					0x250
#define L2_PWRACTIVE					0x260

#define GPU_REVID					0x280

@@ -168,10 +146,8 @@
#define MMU_AS_SHIFT					6
#define MMU_AS(as)					(MMU_BASE + ((as) << MMU_AS_SHIFT))

#define AS_TRANSTAB_LO(as)				(MMU_AS(as) + 0x0)
#define AS_TRANSTAB_HI(as)				(MMU_AS(as) + 0x4)
#define AS_MEMATTR_LO(as)				(MMU_AS(as) + 0x8)
#define AS_MEMATTR_HI(as)				(MMU_AS(as) + 0xC)
#define AS_TRANSTAB(as)					(MMU_AS(as) + 0x0)
#define AS_MEMATTR(as)					(MMU_AS(as) + 0x8)
#define   AS_MEMATTR_AARCH64_INNER_ALLOC_IMPL		(2 << 2)
#define   AS_MEMATTR_AARCH64_INNER_ALLOC_EXPL(w, r)	((3 << 2) | \
							 ((w) ? BIT(0) : 0) | \
@@ -183,8 +159,7 @@
#define   AS_MEMATTR_AARCH64_INNER_OUTER_NC		(1 << 6)
#define   AS_MEMATTR_AARCH64_INNER_OUTER_WB		(2 << 6)
#define   AS_MEMATTR_AARCH64_FAULT			(3 << 6)
#define AS_LOCKADDR_LO(as)				(MMU_AS(as) + 0x10)
#define AS_LOCKADDR_HI(as)				(MMU_AS(as) + 0x14)
#define AS_LOCKADDR(as)					(MMU_AS(as) + 0x10)
#define AS_COMMAND(as)					(MMU_AS(as) + 0x18)
#define   AS_COMMAND_NOP				0
#define   AS_COMMAND_UPDATE				1
@@ -199,12 +174,10 @@
#define  AS_FAULTSTATUS_ACCESS_TYPE_EX			(0x1 << 8)
#define  AS_FAULTSTATUS_ACCESS_TYPE_READ		(0x2 << 8)
#define  AS_FAULTSTATUS_ACCESS_TYPE_WRITE		(0x3 << 8)
#define AS_FAULTADDRESS_LO(as)				(MMU_AS(as) + 0x20)
#define AS_FAULTADDRESS_HI(as)				(MMU_AS(as) + 0x24)
#define AS_FAULTADDRESS(as)				(MMU_AS(as) + 0x20)
#define AS_STATUS(as)					(MMU_AS(as) + 0x28)
#define   AS_STATUS_AS_ACTIVE				BIT(0)
#define AS_TRANSCFG_LO(as)				(MMU_AS(as) + 0x30)
#define AS_TRANSCFG_HI(as)				(MMU_AS(as) + 0x34)
#define AS_TRANSCFG(as)					(MMU_AS(as) + 0x30)
#define   AS_TRANSCFG_ADRMODE_UNMAPPED			(1 << 0)
#define   AS_TRANSCFG_ADRMODE_IDENTITY			(2 << 0)
#define   AS_TRANSCFG_ADRMODE_AARCH64_4K		(6 << 0)
@@ -222,8 +195,7 @@
#define   AS_TRANSCFG_DISABLE_AF_FAULT			BIT(34)
#define   AS_TRANSCFG_WXN				BIT(35)
#define   AS_TRANSCFG_XREADABLE				BIT(36)
#define AS_FAULTEXTRA_LO(as)				(MMU_AS(as) + 0x38)
#define AS_FAULTEXTRA_HI(as)				(MMU_AS(as) + 0x3C)
#define AS_FAULTEXTRA(as)				(MMU_AS(as) + 0x38)

#define CSF_GPU_LATEST_FLUSH_ID				0x10000