Commit b1f099b1 authored by Yury Norov's avatar Yury Norov Committed by Ingo Molnar
Browse files

numa: Generalize numa_map_to_online_node()



The function in fact searches the nearest node for a given one,
based on a N_ONLINE state. This is a common pattern to search
for a nearest node.

This patch converts numa_map_to_online_node() to numa_nearest_node()
so that others won't need to opencode the logic.

Signed-off-by: default avatarYury Norov <yury.norov@gmail.com>
Signed-off-by: default avatarIngo Molnar <mingo@kernel.org>
Cc: Mel Gorman <mgorman@suse.de>
Link: https://lore.kernel.org/r/20230819141239.287290-2-yury.norov@gmail.com
parent 4de7b17f
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+5 −2
Original line number Diff line number Diff line
@@ -25,7 +25,7 @@
#include <asm/sparsemem.h>

/* Generic implementation available */
int numa_map_to_online_node(int node);
int numa_nearest_node(int node, unsigned int state);

#ifndef memory_add_physaddr_to_nid
static inline int memory_add_physaddr_to_nid(u64 start)
@@ -44,10 +44,11 @@ static inline int phys_to_target_node(u64 start)
}
#endif
#else /* !CONFIG_NUMA */
static inline int numa_map_to_online_node(int node)
static inline int numa_nearest_node(int node, unsigned int state)
{
	return NUMA_NO_NODE;
}

static inline int memory_add_physaddr_to_nid(u64 start)
{
	return 0;
@@ -58,6 +59,8 @@ static inline int phys_to_target_node(u64 start)
}
#endif

#define numa_map_to_online_node(node) numa_nearest_node(node, N_ONLINE)

#ifdef CONFIG_HAVE_ARCH_NODE_DEV_GROUP
extern const struct attribute_group arch_node_dev_group;
#endif
+11 −7
Original line number Diff line number Diff line
@@ -131,22 +131,26 @@ static struct mempolicy default_policy = {
static struct mempolicy preferred_node_policy[MAX_NUMNODES];

/**
 * numa_map_to_online_node - Find closest online node
 * numa_nearest_node - Find nearest node by state
 * @node: Node id to start the search
 * @state: State to filter the search
 *
 * Lookup the next closest node by distance if @nid is not online.
 * Lookup the closest node by distance if @nid is not in state.
 *
 * Return: this @node if it is online, otherwise the closest node by distance
 * Return: this @node if it is in state, otherwise the closest node by distance
 */
int numa_map_to_online_node(int node)
int numa_nearest_node(int node, unsigned int state)
{
	int min_dist = INT_MAX, dist, n, min_node;

	if (node == NUMA_NO_NODE || node_online(node))
	if (state >= NR_NODE_STATES)
		return -EINVAL;

	if (node == NUMA_NO_NODE || node_state(node, state))
		return node;

	min_node = node;
	for_each_online_node(n) {
	for_each_node_state(n, state) {
		dist = node_distance(node, n);
		if (dist < min_dist) {
			min_dist = dist;
@@ -156,7 +160,7 @@ int numa_map_to_online_node(int node)

	return min_node;
}
EXPORT_SYMBOL_GPL(numa_map_to_online_node);
EXPORT_SYMBOL_GPL(numa_nearest_node);

struct mempolicy *get_task_policy(struct task_struct *p)
{